What Game Did You Play Today?

Finally beat FTL for the first fucking time! Engi cruiser, I am forever in your debt.

Binding of Isaac. I made it to Mom the other day, and then died when a random hand came out of the wall and smashed me. Wasn’t very satisfying.

Keeping on War Thundering…

And I want to ask - anyone want to fly Historicals with me?

I fly mostly Germany (lvl8 Bf-109F-4, damn untouchable and the firepower is out the roof with Rüstsätzen-1) these days, but I can jump in an LF Mk.IXc, Kingcobra or A6M5a in a moment’s notice.

I’d like to play War Thunder more/properly, but the lag is… unpleasant. If they set up a server in Australia or maybe Singapore at some point I’ll play more.

That being said, War Thunder does a much better job of remaining semi-playable at high ping than a certain other free-to-play flight combat game…

Played the Dark Messiah of Might and Magic demo. I like it but enemies don’t seem to be affected much by normal strikes, it just seems to go through them and they can continue to attack. That’s my only complaint though. I’ll probably pick it up soon.

Kerbal Space Program.

The new science system is fantastic. It gives so much purpose to the game!

Loaded up Amnesia: The Dark Descent for the first time.

Cranked graphics up to max, getting rather irritated by the constant tilting of the screen and massive amounts of motion blur in the starting area. Plus, it says my sanity is “crystal clear,” so I shouldn’t be getting any interface head-fucks yet, right?

Look at the bright side, you have Australia out your front door, which while being one of the deadliest countries, is also one of the most beautiful…

And New Zealand the ultimate beauty is more or less out your back door.

My War Thunder ping is great, but I’m stuck in post-communist ex-eastern block country, and I live in an apartment block made of panels, Comrade Russia style, with the nature around me more or less ruined these days.

I think I’d gladly trade my ping for the scenery…

Go to the options and turn off “motion trail” or something like that I think it’s called. It’s just obnoxious. If there’s still stuff you can probably turn those off too, there’s various kinds of blur listed in the options.

I finally managed to get to Pripyat in ZoA. I have it relatively stable now after much tweaking. Getting my ass kicked by Monolith. Started out with a group of 6 or so stalkers with me but all but one of them died during the first encounter and then when moving on with the last guy, he walked into an anomaly and was ripped to shreds. So I’m on my own.

it’s a cutscene. go with it.

also, as a modder for amnesia, I will say that screen blur is a separate thing from the sanity function, it is scripted. it can happen any time.

plus, that first part where your vision is all fucked and you can’t move is like the first 5 minutes of the game. did you really only play 5 minutes and then come here to complain about something without seeing if it’ll change anytime soon?

I have problems sticking with horror games, for some reason. It took me years to actually go and beat Resident Evil 4, and that wasn’t really a horror game at all. The early 2000s had a lot of fixed camera RE knockoffs, and I personally hate fixed camera anything that’s not a point and click adventure or 2.5D shooter.

Thankfully, Amnesia is first person, so I’ll have to play more this weekend. I’m just horribly busy right now.

(Oh, I have Eternal Darkness: Sanity’s Requiem to get through, too.)

I so want to play Outlast but I can’t afford it right now. :frowning:

You mean because you’re too scared, or because you’re not scared at all and it’s just boring?

Well if he’s afraid, I have a similar problem…

Never made it past chapter 3 in Dead Space because my nerves couldn’t take it. And people tell me that’s not SUCH a horror game…

played Black Mesa, mainly to test out some skins

whoooo

barnacles still scare the crap out of me though

I finished Dead Space, to my credit. It stopped being scary around the fourth instrumental stab signifying yet another thing I have to kill. It would have been an asston more atmospheric if there wasn’t the stupid soundtrack invading the game all the time.

Silent Hill 2, for it’s crap controls, is superbly atmospheric. (I need to get around to finishing that, too.)

I got scared a little bit of that game at first, but only because I was low on ammo.

Reached the CNPP in Stalker today. Took my time exploring Pripyat. Killed lots of Monolith.

I played Sonic Lost World (at this point no duh) cause my friend had it sent to him from Europe, express ship.
And HOLY BALLS IT’S NOT TOTAL GARBAGE
It’s nice to see Sega’s got their shit together finally, and that all the logical people I’ve talked to about the game don’t take the IGN reviews seriously.

Well, I mean, for the most part. The controls are drastically different, but I feel like I can make my sanic less darpy moving. I think the gameplay, music, and graphics are a bit less what makes it feel so good to me, because the writing and voice acting are miles ahead of any other Sonic game. My point is that AFTER ELEVEN YEARS SEGA ACTUALLY PUT CHARACTER DEVELOPMENT BACK INTO THEIR GAMES

I’ve read that after the first few levels it turns into utter shit.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.