What Game Did You Play Today?

Played a lot of Metroid Prime on the Dolphin emulator, works really well.

Just finished Alan Wake. Fantastic game. Everything about it was really well done. I didn’t really understand the ending but have been looking through theories. It seems there’s a lot of ways it could be explained. Has anyone played American Nightmare? Is it as good as the original?

Thanks to Bloodshot and discussions on the awesomeness of Metroid Prime’s soundtrack, I’m now playing Metroid Prime again from the beginning instead of working on my mod.

To be fair, I’m taking notes and thinking about how I could apply some of it’s design philosophy to my work. But still :stuck_out_tongue:

Glad to oblige a fellow scientist

I’m playing a bit of that Torchlight 2,

and in act III, there’s this which that gives you a quest, and as a reward you get a potion that drains thousands of healths, I thought it would be a trigger for something so I drank it, but it just killed me.

anyone know what I’m talking about and what I was supposed to do instead of drinking it?

Played a lot of Dwarf Fortress today. Nothing much happened, but I finally managed to get a working waterfall through my dining room, and a canal through the future living quarters to boot.

Also, I can actually close the main gates now. That will probably come in handy.

Played more Metroid Prime, defeated the sheegoth and got the wave beam.

I just love the sense of exploration in this game, and the way it streams game areas behind closed doors (literally) instead of showing loading screens.

I love the game aesthetically too, the environments and the music really give the game an otherworldly alien feel, not unsimilar to the feeling I get from playing the first Unreal.

My new playthrough isn’t far behind yours, I see. I stopped playing for a bit to put in some time working on a map for my mod.

Been spending the last couple of days working on a 100% completion of AC3.

At 92% now with all the sidedishes completed. Just need to redo a bunch of missions.

I feel like you’ve never heard a human being talk.

I played Dead Space 2 today.

I use the flamethrower and the Javelin gun way too much.

Mirror’s Edge.

This game must look amazing with AA. :frowning:

More Metroid Prime, just got the X-ray visor.

Seriously, this game is fucking great. I purposely stay in some areas I don’t need to be in just to hear the music sometimes

I can’t believe I only played this game once and forgot about it when my friend took his gamecube back.

^ I liked that song, better than the first Overworld

Argh! I’m pretty far behind you, Bloodshot. I got the Gravity suit last night. I’ve been taking time to backtrack and get more expansions, and I’ve been mapping at the same time, but yeah.

Played BF3’s campaign again for a bit. It’s really stupid. I don’t know what it is but it seems like the AI always just targets me and I die in one shot on hard. I noticed this when playing it originally but don’t know what it is because I’ve never had another game where it felt so much like the AI was just trying to kill me the entire game.

UGH. I wish the FF games would let you keep going in a fight if your active party is KOed so you can finish the fight with the people in reserve. It’s just lazy to give a TPK game over instead of this.

^ Er, I’m pretty sure that ‘everybody’s dead’ is a fairly standard game over.

FFX has a three character active party but you’ve got at least another three in reserve for most of the game. Why can’t we use them if the active party gets knocked off?

Although admittedly, this is NOT as infuriating as Persona 3/4 where if the player character dies it’s an instant TPK even if everyone else is still up and could use healing skills/Beads/etc. to heal like other party members. The point is that if there are items in the gameplay that let me heal my units, and some of them are still potentially usable, then it should not be a game over.

Played quite a bit of games today. Was gifted Men of War which is pretty cool. I like how much detail is put into stuff. You can knock people’s helmets off and the direct control system is cool. I haven’t done it myself but in a video I saw someone took control of one of his soldiers and shot a molotov cocktail out of an enemy’s hand, catching him on fire. And this is in an RTS.

Got a little further in Doom 3 as well, and started Cthulhu Saves the World. I just finished a game of FTL which ended predictably enough when people boarded my ship. That’s what always kills me because I have no idea how to counter it.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.