What Game Did You Play Today?

It’s been forever since I played anything. I’m so busy working 5 days a week and then coming home and getting dev stuff done for my own business. I look forward to being able to sit down and enjoy something again.

I really liked Dead Space 1 and 2.

I prefer the atmosphere and bosses in 1, but 2 has the better gameplay. I’m sure you’ll enjoy it. 3 was mediocre crap to me.

I’m checking out the multiplayer of Black Mesa every once in a while, and recently there seem to be a few more players than usual. I really enjoy a match or two, because I don’t actualy have more time than that and the deathmatch is a lot of fun.
In fact, if there’s somebody around, I will play a match or two right now. Anybody wants to join in?

EDIT: playing on kek’s brigade server

Dead Space 2 scared the living daylights out of me!
I only installed it because Origin were giving it away at the time. Anyway, I couldn’t quite get over how much time it was taking to get a proper weapon to defend myself. Uninstalled it in the end.
Yesterday, particularly since it rained all day, I played Half Life 2 Update, Mad Max, DOOM and a spot of Just Cause 3.
It’s raining all day again today, oh dear!

Hey, I just finished up Dead Space 1 for the second time the other day, too.

In my opinion, Dead Space 2 is worse is most ways, but still a good game.

  • In Dead Space 1, you’re the player; like Gordon Freeman in Half-Life, Isaac Clark is a faceless avatar for the player to self-insert into. And that’s a great mode of storytelling. In Dead Space 2, Isaac Clark is a actually a character, with voice lines and a character arc that you can’t influence.
  • Dead Space 1 has a few “I’m playing a videogame” moments. Like when you’re up against a boss, and the way you win is by shooting the glowing bright yellow spots; that sort of crap. Dead Space 2 takes the gameplay much more in that direction than Dead Space 1 did.
  • Dead Space 2 has quick time events. Real quick time events. The closest Dead Space 1 had to that was enemies with command grabs, where you had to mash your use button to get away from them.
  • Dead Space 2 requires more suspension of disbelief. There’s a scene where you’re thrown from a helicopter/shuttle thing and you plummet down through a building, land hard, and then just get back up and start the next level. If this were remotely realistic, that fall would turn Isaac into a suit full of goo.
  • On the other hand, Dead Space 2 weaponizes your Kinesis module a lot more and restricts ammo accordingly, which adds another layer of strategy to Dead Space’s awesome combat.

I’m playing Singularity again. I never get tired of deadlocking enemies, pumping them full of bullets, and then watching them all drop dead when the deadlock wears off.

I’ll just spoiler tag my reply just incase.

  • Personally, I prefer when a character talks over a silent one, is that weird? I do think in a first person game it’s more understandable (even then I still like talking, e.g Bioshock Infinite), but in third person I pretty much always want dialogue from the protagonist. I just hate being talked at/to and then being silent as fuck through everything.
  • I don’t mind that but we’ll see how it goes when I get there.
  • I’ve watched a LP a few years back so I know the general plot and a few specific things that happen here and there, so I know that much. I don’t know how I feel about QTE’s, depends on how frustrating short/quick they are.
  • Admittedly that doesn’t really annoy me either.
  • That actually sounds kind of cool. I really like the kinesis but it’s almost solely a utility thing right now apart from exploding barrels. I know you can take a dead Slashers blades and punt it at things but it almost never seems worth it.

Thirded. I spend bare minimum a half hour or more tweaking sliders, even if I’m making a character that I’m just going to delete in ten minutes.

It’s too bad black desert looks like its gameplay is utter garbage, because that character customization is beyond words.

Well, it’s only facial customization. The bodies I think are all identical.

I did hear about some light survival elements when you actually go to the desert, like needing to camp during sandstorms and carry potable water. I really wish I could find more info on the game’s moment-to-moment play.

I finished Metro: Last Light Redux. It was… pretty?

Yeah I think BDO is mostly facials. I only had a trial pass when I played it so I sort of rushed the creation process. Blade and Soul (when I played it) took me for-fucking-ever. Even just making the legs good proportions, seeing if they’re super thick or slender or just slightly muscular, etc. It’s nice though, I’d rather do that then be forced into very very limited options so that 75% of characters look exactly the same.

Did you like it? I still haven’t finished 2033 Redux yet. I started it about a month or two ago and I’m only at the part where you first go outside with Bourbon. It’s alright so far but for some reason the guns just feel like shit to me.

They kinda are haha honestly. They feel either underpowered or lack luster.

Playing some MGO and MGS5 recently, and I started Uncharted 4. Great game thus far, but the aiming mechanism took me forever to figure out how to turn off cause it was hella wonky.

They ARE shit. The shooting in Metro 2033 (and Last Light) is not very tight. It’s tough to pin down exactly what’s wrong with it; the guns kick too much, maybe? Too much fake-hard bullet spread?

I thought Last Light’s story was pretty lame. The Metro games are adapted from a series of books, and particularly in Last Light, you can tell that not a lot of thought went into how to effectively fit the old story into the new medium. There’s a lot of telling and not a lot of showing.

I pretty much summed up my thoughts on it already: it was pretty. Both games have awesome environments. They really feel post-apocalyptic and lived-in. It didn’t have a whole lot more going for it. I doubt I’ll play it again. (Also, there are actual tits with nipples in Last Light. I paid a stripper to see what would happen, and she gave me a topless dance that I could’t quit out of.)

Bonus grievance: once I was walking with Khan, while he was telling-not-showing me a bunch of expository bullshit, and I saw an area off to my left that it looked like I could jump to. Turns out I couldn’t; I hit an invisible wall halfway over the gap and fell to my death. Then I started back at the beginning of the walking sequence. I pulled out my phone and started a stopwatch, and it took four minutes of fucking walking with Khan listening to his River of Fate bullshit before I was back to the spot where I fell. Here’s how not to tell a story in your videogame.

Since we’re on the subject of character creator, here, have some images of my toons in Aion: Upheaval:


(This is a different server from the first image but the design and class are the same)


(Special event leveling gear from the Homeward Bound event)



Technically the same as the first image but boy does the headgear and color change make a difference.

I finished Twilight Princess HD, and started making progress in Metal Gear Rising again.

I’ve discovered that one I can only sort of play in bursts or else I get burnt out by all the shit going on

Finished off Uncharted 4.

That was a pretty great ride right there, and it was rather reminiscent of a favorite childhood movie of mine with its whole pirate treasure plot line. Not as great as their other game TLOU overall, imo, but still a stellar game and a great ending to a series of good games.

My only gripes are that the “open” levels with driving cause you to get lost pretty easily (particularily the boat segment, what a bitch that was). They improved the gameplay a lot from the first 3 games (3 was actually pretty close gameplay wise to this one, but the guns in this felt more solid and the melee system is a nice improvement), and it looks spectacular graphics wise on the PS4.

The multiplayer is pretty rad too, but definitely not the best feature of the game.

I beat Half-Life: Decay today on the PS2 by myself, it is a very underrated expansion.

I must try Decay.
At the moment I’m completely hooked on Half Life 2 Update.
It´s so long since I played HL2, now I remember what a great game it really is.

I’ve just spent the last 3 hours pub surfing in Payday 2.

I’ve come to realize that I’m quite quickly becoming more and more ‘elitist’ regarding the game. If someone is a certain level and doesn’t perform a certain way, I won’t play with them. Sometimes I just won’t play with certain levels.
Then there’s people who are clearly inferior to me, telling me how to play the game, despite the fact that I’m clearly better than they are.

I think I need a new hobby.
Or better people to play with.

Finished Dead Space 1. Holy cow I forgot how easy the Hive Mind was to kill. Literally just keep moving left/right, then shoot when the yellow spots are revealed. That’s it. The only “hard” bit was the hanging upside down part, but because I still remember the fight from the last time I played I was expecting it.

Welp, time to start 2.

I loved 2, and I loved 1. 3 was ok, but much more of a shooter really. I wish 1 had the same narration and dialogue and such as 2.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.