They ARE shit. The shooting in Metro 2033 (and Last Light) is not very tight. It’s tough to pin down exactly what’s wrong with it; the guns kick too much, maybe? Too much fake-hard bullet spread?
I thought Last Light’s story was pretty lame. The Metro games are adapted from a series of books, and particularly in Last Light, you can tell that not a lot of thought went into how to effectively fit the old story into the new medium. There’s a lot of telling and not a lot of showing.
I pretty much summed up my thoughts on it already: it was pretty. Both games have awesome environments. They really feel post-apocalyptic and lived-in. It didn’t have a whole lot more going for it. I doubt I’ll play it again. (Also, there are actual tits with nipples in Last Light. I paid a stripper to see what would happen, and she gave me a topless dance that I could’t quit out of.)
Bonus grievance: once I was walking with Khan, while he was telling-not-showing me a bunch of expository bullshit, and I saw an area off to my left that it looked like I could jump to. Turns out I couldn’t; I hit an invisible wall halfway over the gap and fell to my death. Then I started back at the beginning of the walking sequence. I pulled out my phone and started a stopwatch, and it took four minutes of fucking walking with Khan listening to his River of Fate bullshit before I was back to the spot where I fell. Here’s how not to tell a story in your videogame.