What Game Did You Play Today?

I could never get into CoP. I managed to turn off the awful headbobbing, which was the main thing keeping me from playing it, but then the sprites of the bullet casings flying out of my gun kept distracting me. They look really out of place. Also, I don’t know if it’s the premise or what, but the story and the atmosphere wasn’t as interesting to me as SoC. Maybe I’ll try it again one of these days, now that artistpavel finished his Complete mod for it.

Ever since I got into ME3 multiplayer I haven’t been able to stop. It’s seriously the only thing I’ve been playing for a few months. It’s terribly fun, though I wish there was some other modes aside from survival. I did buy some old Sonic games on Steam during the sale for nostalgia value, and I tried to play them, but Sonic 2 wasn’t as fun as I remembered it and in fact was more frustrating, and the controls for Sonic Adventure 2 on the keyboard were hard to get used to. I wanted to use a controller with it, but it doesn’t detect my Logitech gamepad…I looked it up and apparently it only really supports Xbox 360 controllers, which I would be totally fine with if my wireless adapter hadn’t conked out on me. :frowning: Guess I gotta go pick up a wired controller somewhere so I can get my Sonic fix…

Oh and I got Street Fighter 4 Arcade on sale too. Seth is just as aggravating as ever. When are fighting game developers gonna learn that cheap bosses just suck?? (Read: I’m not good at fighting games and I guess I never will be.)

As far as I know, the game is naturally like that. I’ve heard plenty of comments in regards to a player’s lifespan within the game usually ending up being quite short.

I beat Mafia II for 360 right before the New Year. First time in a while where a bittersweet ending to a game got to me. One heck of a way to end it off.

I also spent a couple of days on Kirby’s Dreamland for Gameboy. The game took me a grand total of two hours to complete. If I didn’t have to quit after reaching the final level the first time, it would have only taken me an hour. The game doesn’t allow for saves as it is an incredibly short experience. It was a good time, and the first completion of 2013. The game tells me there is a harder difficulty setting after beating it for the first time. Screw that, I’m moving on.

To Armed and Dangerous for PC, specifically. Is it just me, or does it seem like this game hasn’t aged very well? First thing to note, is the compression on the FMV cutscenes. It’s so bad, that the grainyness leads to discoloration. I haven’t seen compression this bad since the FMV at the beginning of ChexQuest. To make matters worse, the animations are incredibly stiff and disjointed. I can’t tell if it was intentional or not, but it looks horrendous. I expect animation like this from an N64 or PSone game, not something that came out last generation, let alone a LucasArts funded title.

Speaking of LucasArts, the typically excellent sound design that this publisher lends carries over here, however it’s covered with lackluster third person shooting, drab environments, and shoddy animations. Gripes aside, the music and excellent voice acting is a treat to the ears, though too bad the voice actors weren’t given a better script. The writers tried to be funny, but a lot of the jokes seem forced, and failed to illicit even a chuckle. I usually don’t laugh at games, so maybe it’s just me.

On the plus side, the crazy weapons are inventive, and the objectives are varied enough to keep me interested. Gameplay and control is solid with friendly AI that actually helps instead of hinders.

But how does one twist an iPod?

I got a new laptop yesterday, a really powerful one, far cry 2 ran at maximum settings easily, far cry 3 can apparently run at all high with a few on ultra high here and there.

My computer is pretty good at running five year old games too.

lol

https://stalker.wikia.com/wiki/Gordon_Freeman

Is there a list somewhere with all the games with half life references? The latest game I’ve played with one is Delve Deeper.

I actually found Gordon’s PDA quite a while ago in the game.

There’s also this from Penumbra

Finished Far Cry 3. Not too bad of a game. Although, it seemed lazy how character would simply vanish once you got done talking to them.

Granted, it’s hard, but not impossible. I beat it by utilizing a map acquired from the internet. That’s all you need to beat the game. That, and some persistance.

Just completed Spyro 1 with 120% completion and now I’m already into Spyro 2.

First game is down.

My last year of high school I converted Spyro 1 and played it through on my PSP

good times

No gaming today. Which is really rather odd, I normally game on my PC after work every single day.

I played some Max Payne on the bus home. That was about it.

You can get above 100%? Isn’t that completely missing the point of completion scores?

Been trying STALKER online. It’s actually not too bad, some quests are just totally messed up and the servers are pretty laggy. Might become a pretty decent game.

Also played some more NFS and started prob my 9001th playthrough of BM again.

Survarium will probably be a much closer experience to an online equivalent of STALKER, since it’s being made by former members of GSCworld, even though they can’t use exact faction names and acronyms.

Well, hopefully anyway.

Trend of the 90s, I guess. Other collecta-thon games like Donkey Kong or Banjo Kazooie also let you go past 100% completion, I think. Rescuing all the dragons and collecting all the gems and eggs will net you 100%, which will then open up a bonus loot level that gives you the extra 20%.

It’s really piss easy to obtain 120%, it just requires more patience than skill.

There a lot of references…


In Metro 2033, a skeleton can be found, with a pair of glasses and a crowbar at its side.

In Splinter Cell: Chaos Theory, Anna Grimsdóttír remarks to protagonist Sam Fisher that “crowbars are for geeky video-game characters”, poking fun at the fact that Gordon Freeman is a scientist by profession.

In Call of Duty: United Offensive, two American soldiers are shown running side-by-side. On the left, Pvt. Gordon, and on the right, Pvt. Freeman.

In the Stark Towers level of the video game The Punisher, a scientist refers to another scientist as “Doctor Freeman” and asks what a noise he heard was, to which Doctor Freeman replies (paraphrased) “maybe the quantum physics department finally opened that extradimensional portal!”, with the other scientist replying “Extradimensional aliens! Wonder what they look like?”, a reference to the opening scene of Half-Life.

In The Ship, a game developed using Source, the description of the crowbar weapon states it is suitable for any “free man”.

In Destroy All Humans, the main character, Crypto 137, can read the thoughts of humans. If he scans the mind of a scientist, the player may hear “I must hurry, they need me in the test chamber! Oh wait, wrong game.”

In TimeSplitters: Future Perfect, during the level “Breaking and Entering”, Cortez, the protagonist of the story, changes into a lab coat along with a name tag that reads “Dr. Freeman”. He is also told, “remember, your name is Gordon, now lead on doctor.”
In S.T.A.L.K.E.R.: Shadow of Chernobyl, the player may find the body of a scientist named “Gordon Freeman” whose PDA makes mentions of Black Mesa, City 17, and a crowbar.

In the novel A Big Boy did it and Ran Away by Christopher Brookmyre, the author makes frequent references to various video games including Half-Life; one of the protagonists takes the alias of “Gordon Freeman” while there is an SAS soldier named “Shepard” (a reference to Half-Life: Opposing Force’s Adrian Shephard). At one point the male protagonist is equipped with a crowbar and the main action takes place in a largely underground hydroelectric power station with the Gaelic name “Dubh Ardrain” which can be translated as “Black Mesa”.

In the Left 4 Dead 2 downloadable campaign The Passing, Louis will sometimes say “Man, I feel like Gordon Freeman!” when equipped with a crowbar.

In console versions of Duke Nukem Forever there’s a control setup similar to the default control setup in the console versions of Half-Life 2 called Freeman.

In Fallout: New Vegas, one of the terminals is from Dr. Gordon, griping about the lack of cake at his retirement party. A reference to both Half-Life and Portal.

In Bioshock, the player is told to pick up a Crowbar or a Pipe Wrench, possible reference to Gordon Freeman’s Crowbar and Adrian Shephard from Half-Life: Opposing Force Pipe Wrench.

In the Doom mod Massmouth (as well as its sequel Massmouth 2), there is a chart with a list of names of people and planets they were sent to. One of the rows says “Freeman” and the planet “Xen”.
Also in the room right before this (the resting quarters), there is a room labeled “Freeman”.
Later in the story line for MM2 this room can be opened where inside you can fine a picture of Gordon Freeman as well as a (unusable) crowbar and HEV suit.

In Blue Shift and Opposing Force, Gordon’s model doesn’t have a death animation - if he dies, he will do the walking animation instead. However, his body can be destroyed.

In the Project Nevada mod for Fallout New Vegas, selecting a crowbar (a new weapon added by the mod) using the Pip-Boy will show a picture of the Vault-Boy wearing a hazard suit and Dr Freeman’s glasses.

In Walking Dead Video Game by Telltale games, there is a character named Mark who has a resemblance to Gordon

I played Far Cry 3, Black Mesa, CS:GO, Alien Swarm, Half-Life, Half-Life 2, Deus Ex: Human Revolution, Warcraft II, Warcraft III, Doom 2, World of Warcraft, Sven Co-op, Guild Wars 2, Loadout, and finally, Don’t Starve. Approx. 125+ Hours.

You played all those games for 125+ hours today?

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.