The golden age of PC gaming - classic games

There must be a thread for those forgotten pearls, such as Blake Stone: Planet Strike, Dark Forces or Commander Keen. These games were in many ways better than today’s stars.

There are ones, which were popular at their release, but as time passed, people forgot them, and now are pop again, like Half-life and the upcoming remake, Black Mesa.

Lets talk about this wonders of mankind.

Blake Stone: Planet Strike
https://www.youtube.com/watch?v=oIiEeTAGCAw

No-one likes PC games.

Hahahahahaha, you’re very funny. Unless you never played HL1 then you obviously to some degree like PC games, where the FPS was essentially born.

lern2sarcasm

Exactly why I put the hahahahahaha part at the beginning.

Anyone owns Doom or Doom2 on Steam? Im curious what multiplayer support it has.

For me the first online PC game was a 2D WW2 RTS game called Sudden Strike, I was totally addicted to it.

Never played Blake Stone, but I owned Wolf3d, Spear of Destiny, all the dooms, I never really enjoyed quake though. IDK why, maybe I was too busy playing Duke3d.

My favorite classic games is/are the space quest series. Space quest 1 was my first computer game.

Because it was addictive. I remember when my dad and I had trouble, 'cause Voodoo1 always restarted win98, when tried to play Episode I Racer. I was like :fffuuu:

Gorillas and Nibbles.

Holy shit I just remembered that Sudden Strike anthology I bought last year but never installed. Brb Eastern Front.

PC gaming isn’t dying… where are you getting your information :hmph:
Theres just a bunch of hype for consoles right now

Online games in Sudden Strike Forever were so fucking awesome, 5v5 on huge maps, 3 hour long games of intensive battles, fuck yeah. :freeman:

The main strategy online was to combine forces with an allied player, then rush an enemy with twice the attacking force. The cool thing was that each player got the exact same units (in strenght) so if you made any mistakes you’re fucked. Even if you attacked a single guy with three guys, if you don’t know what you’re doing you could easily lose (artillery, minefields, bad management of infantry or ‘blind’ unsupported tanks)

Better how? Are you honestly saying that Uncharted is in many ways a worse game than Commander Keen? Or that Assassin’s Creed 2 is a terrible piece of shitty garbage compared to the original Prince of Persia?

You are seeing this wrong. Those games have their place in history and were masterpieces of their own in their time, that’s for sure, but you cannot say with a straight face that games back then were and still are orders of magnitude better than the games of today.

That simply isn’t true.

No, I’m not saying that. Comparing two single games is guff. But imo, these oldies offered the same fun, if not more, than the games today. The far cry is, that then, they can’t do awesome graphics, so they must find other ways to create good games. Now, there are far too many games, that are unplayable, 'cause the only good are in them the graphics/physics.

So again, comparing the best ones then and now is tommyrot.

You said better than today’s stars, which I read as “the old classics are better than today’s best modern games”.

Maybe you should have said that, statistically, there was a higher percentage of good games back then than there is today.

You are right. However, for me, those games provided a better way of relaxation. With that ‘star’ thingy I meant that Doom 3 was a great game. But Doom 1 was a legend. The same with the Quake series. I can’t say that Quake 4 is that good game, but id’s epic fps back then was something that changed the genre.

I don’t know if I’d call DOOM 3 ‘great’.
Historic DOOMs and QUAKEs were true masterpieces. But they’re fucking old. If I were some fanboy who was finding it hard to let go of the classics, I’d be running out of reasons to keep playing Quake 2 some time around the creation of Shader 2.0~

Eh? DOOM and QUAKE? Are you sure about that, Twyzer?

Hey, I still play Doom and Doom2 coop with friends and yes, I love them.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.