I have started Call of duty since the version 4 and has always been addictive to the game. It has always been Call of Duty for me.
Ah, one of those.
You didn’t even play COD when it was good.
CoD4 was cash, bro. Best in the series.
A bot?
For me there is no “vs.” between this series.
They are totaly different and i get them both!
MW3 tries to be a “Hollywood/Cinematic War Shooter” and BF3 tries to be a more realistic as an “Thats War Shooter” …
These are the main differences and so i don’t compare them more. I get both and i guess both will be fun. There is no need to “vs.” them.
Cod 4 was perfect!
Call of duty died right after mw2 got released. :’(
I’m sorry that every Call of Duty after 4 has mainly just been a reskin of the same game with a few new features without improving anything.
Note: I didn’t play World at War or Black Ops, and I never will, because I hated the gameplay in CoD4, and only got MW2 because my friends were playing it all the time.
I’m sorry ac3d that Call of Duty has been horrible for the past few years, I really am, but that is my opinion. I shouldn’t have to back up my opinion, but I will this time: I played CoD4 a ton with my friends, but rarely had fun playing it. Honestly, I regretted buying it fairly quickly because the online was so imbalanced and not fun. The whole idea of “use the M16 and win every time” was just stupid.
Fun > being the same every fucking time with new guns and maps but changing little else.
- Destructable environments :retard:
haha wow that one just cut and pasted part of another post. That’s the first time I’ve seen that.
…Dont you think you’re being just a tad one-sided here? If you’re going to tell people not to compare them, don’t bash CoD. They’re both for different people. Personally, I’d rather just sprint out and blow shit up, while others would rather use a team for support.
It was all right. The only level I actually really liked in it was the stealth one. But I really liked COD2 too.
If you expected a balanced debate, you’r in the wrong forum.
I’m just hoping that destructible environments remains an integral part of the multiplayer experience. IGN was saying that there was a possibility that the feature won’t be as prominent as it was in 1943 or BC2.
With that in mind, Call of Duty would be so much better if they took a page from Battlefield’s book by opening up the environments a bit, and maybe incorporating destructible architechture.
I do enjoy the fast and furious nature of COD’s multiplayer, but I’ve always been a fan of big maps. Maybe if they incorporated a mix of the two elements, big maps for Domination, and smaller, more contained levels for specific objective based teamplay or DM/TDM, they could hit a happy medium. They actually could change their multiplayer model while still catering to fans.
This reminds me, I was playing a bit of BLOPS today before I went to work, and I noticed on their status map that displays how many people were online playing the game. The United States was virtually white while Europe was heavily spotted, and the rest of the world was speckled with dots here and there. Well, you can see where the key demographic resides.
The thing is though, is that it’s the small maps that make CoD so fast paced. If you made the maps the size of BF’s, the combat would be even slower than BF’s, because at least in BF you have vehicles.
Battlefield is supposed to go after that ‘fast pasted’ thing as well.
Their maps are enormous, but can fit a ridiculous number of players in it, so that it doesnt get empty.
ie: Caspian boarder: Massive map ==> 64 players ==> ??? ==> Fast Paced
Yes, but because it has a ton of vehicles. He was implying that IW should make a CoD map that size, but Call of Duty doesn’t have vehicles. I’ve walked across Caspian, and it takes like 10 minutes.
For realistic shit you’ve got ArmA and all that. And if you don’t want to spend money, download the mod Insurgency for Source. It kicks ass.
Does anyone even play Insurgency anymore? Last time I played it was about 3 years ago and it was pretty dead.
Destruction is one hell of a way to (un)balance cod in it’s current form