L4D 2

Most games are around $50, generally more, so I don’t know why you’re complaining.

And things are labelled horror because they are meant to be scary. Obviously. What else would you classify it as?

The problem with it is it makes the scout an overplayed and overpowered class instead of weak ‘scout’ class that it used to be (stun baseball). It completely changes the game and kills the fun TF2 used to have for me.

I think (or hope) that the whole thing is just one big marketing scheme. I mean think about it, Valve is smart like that. Simply revealing news about Episode 3 like everyone else announces their games would be boring and insignificant. People would talk about it for the day and then forget about it. However, by doing what they did, announce only L4D2 and not provide good info about how it will be packaged, they created this massive ammount of discussion and controversy about their products. Ever hear the saying “any press is good press”? I think that applies perfectly here. If you didnt know about L4D before, now you do, everyone does. They still have time to announce other products and might very well do so, but for now, everyone is talking about them… and that my friends, is marketing at its best. :wink:

Personally I cant get angry yet because we dont know what they are doing for sure. I like many others are of course worried since there is the possibility that Valve has gone off the deep end, but I have faith that they will come through as they always have. Like I said before, Valve isnt stupid, they know what they are doing. :stuck_out_tongue:

Well said, my good man.

https://www.gametrailers.com/player/50625.html

Left4Dead: Redneck Edition

Hey, Grum…

Do you like crackers and snacks?

Left 2 Die, definitley. But only if it was a prequel two games ago.

You mean you’re upset that scouts are now on a more equal footing with the other classes and might actually :fffuuu: beat you when you fight them 1v1? And this ruined the game for you? QQ some more!

Left 4 Dead 2 works well, as it means Left for dead too.

I personally don’t understand why you guys believe you should contradict Valve. They make their living on making and marketing and selling games. Shouldn’t we trust that they know what is best for the gamers? Maybe if we show a little faith in their abilities and they will reward us. Oh and keep in mind, we’re not the only ones who buy their games, us Half-Life fans. Sometimes they have to appeal to the fans of other games. In this case, the Left 4 Dead fans.

Right after l4d came out, some reporter for a gaming site did an interview with John Romero. The interview was not about left 4 dead, it was about the games that John had worked on, such as wolfenstein, doom, quake and his current projects.

During the interview the topic turned towards left 4 dead and what John thought about it. John said that is was about as close to Doom as any game had ever come. And in a way, I agree with him.

Left 4 dead is more then just a first person shooter, its a zombie movie remade into a game, its a thriller, its a deathmatch type of game - when its a single player vs special zombie - its a team based game, and so much more. The atmosphere in l4d only adds to the game and the “realism”. Rarely has a game been able to pull the player into the game like what Doom and Left 4 dead have been able to do. With those 2 titles, you do more then “play the game”, you “live the game.”

Now it looks like valve is taking l4d in the same direction it went with team fortress 2. With tf2, the developers took the “capture the flag” out of the game and focused on cap points. So I wonder if the people at valve are going to take the “surviving a zombie invasion” out of the game and make it into just a “survivor” type of game. Where the whole game would be based on the current left 4 dead survival mode.

Not to mention that the models look a lot like the tf2 cartoon corny looking models.

My opinion, valve is going to take l4d in the same direction that they went with tf2. You might see zombie cap points, where the survivors will have to get someone to a safe room while fighting off hordes of zombies, maybe the survivors will have special skills and weapons, like what each character in tf2 has.

In the end, I suspect that l4d will be a zombie modification for the tf2 game engine.

Then you have a stupid opinion. Oh, and there’s still ‘capture the flag’ in TF2.

You disagree, but instead of posting an intelligent reply, you resort to insults. Bravo!!! Well spoken.

The original team fortress games - quakeworld team fortress and team fortress classic - focused on capture the flag game play. CTF was the very core of Team Fortress. But with tf2, valve switched to a cap point, control point push types of maps, with very little attention towards ctf. The vast majority of the maps made by valve and released with tf2 are NOT CTF.

I suspect the same thing is going to happen to l4d. Instead or surviving and escaping a zombie invasion. Its going to be some kind of survival only mode, very much like what the current survival mode in l4d.

Regardless of “what” direction l4d goes in, I suspect its not going to be anything like the current version. I suspect it going to be cartoon looking like tf2, use the same engine, the same models, maybe the same textures,

My opinion - as silly as it sounds - left 4 dead 2 is going to be a zombie modification for team fortress 2. Or at least look very much like it.

They always have used the same engine…

If you genuinely think that then you lack perception.

FWIW, article titled “Valve Explains Quick Left 4 Dead Sequel”

Good link - thank you.


On the l4d2 gonna be an modification of tf2, I dont guess any of you heard the sound track of the left 4 dead 2 teaser video at 1:05 - 1:10. Its part of the sound track from tf2.


But like Doug Lombardi said from the link Source posted,

“entertainment” - is the keyword. l4d can offer intense game play that some people take seriously. Is “fun” serious?

Maybe left 4 dead with its competition style gameplay between teams is a little to “serious” and not enough “fun”? Maybe part 2 is going to lighten things up a little bit and make the next release more fun.

Have you even played TF2, or L4D, because I don’t think you have.

I’m not making any sort of prediction, but it would be cool if valve used tf2’s shader tech to make l4d into a gritty comic-book kind of style, like borderlands only less anime.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.