Hazard Course Remake (AVAILABLE NOW!)

My daughter played through RC4 today, and was able to complete the crouch jumping section with no issues, so just a warning ahead of time - if you have difficulty with this, then technically you’re worse at video games than a 9 year old girl.

People that don’t understand crouch jumping - worse than a 9 year old girl.
Actually, that sounds about right!

I was prepared to wait so long for her to get it, but no, this kid who’s never touched Black Mesa in her life basically masters the crouchjump in seconds, meanwhile evidently hundreds of seasoned gamers were brought to their knees with the difficulty.

I can’t wait to play this tutorial for a game I already know inside out!

That’s probably one of the funniest things I’ve heard today.

On the other hand, I’m going to feel really bad if I have trouble with that section.

Is it too late to suggest shoehorning this into some observing scientist’s dialogue if you fail to get through a few times?

Yes, because we already did that. :wink:
Well, not specifically about his daughter, but there is dialogue for failure.

I just read the entire title, can’t believe it’s coming so soon.
Way to go guys!

I demand every line be changed to be about his daughter. I don’t just mean for the crouchjumping segment either.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
RELEASE DAY AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
MATTER OF HOURS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Awesome!

And soon comes delayed till December 29th next year. (joking)

Hype, train increases.

Just finished testing the final release build. Looking pretty solid. I can’t wait for my character to start yelling at you all.

And it only took 150 pages, hehe.

The wait is killing me.

The wait has already killed me, and I am writing this post as a zombie.

I’m typing from beyond the grave.

Oh, well if everyone who wanted to play is dead we might as well go ahead and kill HC, too.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.