Battlefield 3's System Requirements

Yeah, I liked BC2’s stat display.

There’s still room for patchy. It’s Dice after all.

This game reminds me of that $800 burger you can order at the Paris in Vegas…the one that comes with a bottle of Dom?

The game is really just another BF game [read:burger] served up with some Frostbite2 engine [the Dom Perignon] but it is no gourmet gaming experience, imo.

It really is jaw-dropping gorgeous at some points but still riddled with curbs you’ll never climb, walls you’ll never see (or even better: wander a few feet one way or the other and the game’ll warn you that there’s no game over there…how immersive) and instances where you’ll just wait for npcs to come open a door (á la Homefront).

It really does tax my XFX 5770 but nothing cracking the side of the case doesn’t fix - no need to go buy that $300 GPU if you don’t want/can’t afford it.

Not giving a fuck about generic war shooter multiplayer garbage?

I love this. LOVE IT

Then maybe you should be avoiding the generic war shooter multiplayer garbage threads?

I don’t like BF3 that much, as nice as it looks, nor do I like MW3 or any generic war shooter multiplayer games.

I can still participate on what’s supposedly wrong (since I only played the beta) and other things.

It’s fun to watch you guys bite and scratch at each other.

BF3 on PS3 looks gorgeous, by the way. There’s a some texture popping, but nothing too noticeable… Too bad that the multiplayer for PS3 will probably suck. 24 people on limited maps just won’t cut it for BF3, tbh.

Yeah, BF3 DOES look really really really really really nice, gorgeous, pretty, etc etc.

Calhoun, will you ever make a post that is even very slightly relevant or useful?

Anyway, jets are a lot of fun. They’re easy to get the hang of, but you’re gonna have to grind a lot with them to unlock stuff. You can fly around for minutes before you get a measly couple of kills in an entire match.

Ofc not. Why are you even asking that question? :smiley:

It looks ok, tbh I was expecting better, imho, GTAIV with the ice mod looks better, and doesnt strain my pc so much, which makes me wonder, what is bf3 doing to need so many resources? poorly optimized perhaps? maybe the lighting as it sure has a lot of it.

I do find it stupid however that I went out and bought the retail copy, and between install, activation, patch, drivers bla bla bla, 2 hours to get a game up and running is stupid.

It’s like you haven’t been reading this thread at all.

Ironically, I have to use firefox because battlelog fucks up on me with chrome and (ugh) internet explorer.

lol he rated the campaign.

Have done, in my case, chrome does a worst job for BF3, and IE I rather just not use, I dont have performance issues so its fine, one thing doesnt change the other though.

Well, my friend got it, and he can’t get ingame at all. It loads then quits without a “BF3 has stopped working” or anything. Tried repair install and same result, having him update his video card drivers now (he has hd 4870)

any other suggestions for crashing fixes?
also, i thought firefox was bad, tried chrome today, opens up like 4 chrome processes, eats up my ram, slows the game down, etc. I switched back to firefox in a heartbeat.

How the hell does GTAIV Ice not use as much resources on your computer as BF3? That makes no sense whatsoever :fffuuu: .

What do you guys think of the starting weapon recoil and damage, like the AK74M and M16A3? I thought they were fine, I do good with them but my friend seems to HATE them - he says the recoil of the m16 is like the F2000 from MW2 but i really don’t see how they feel any similar, thought the recoil for the m16 was quite low.

The M16 has little recoil in real life, too. Have you seen how small of a round it shoots?

Self-proclaimed military arms specialists because they played MW2.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.