Memory allocation failure
|
|
1
|
1079
|
September 17, 2012
|
Engine Error
|
|
0
|
710
|
September 17, 2012
|
Creepy/odd floating arm in Residue Processing. [Fixed]
|
|
9
|
1356
|
September 17, 2012
|
[Crash] On a rail
|
|
1
|
1888
|
September 17, 2012
|
Satchels placed before mapload dont work
|
|
0
|
510
|
September 17, 2012
|
Failed to create D3D Device while launching the game
|
|
7
|
23126
|
September 17, 2012
|
Sound doesn't work
|
|
1
|
2387
|
September 17, 2012
|
[minor bug] - dead zombies fall through the ground and disappear
|
|
7
|
3372
|
September 17, 2012
|
Barnacles spitting gibs stuck in ceiling + houndeye thing
|
|
0
|
883
|
September 17, 2012
|
[MINOR] Mario mode does not work.
|
|
0
|
521
|
September 17, 2012
|
How to make crosshair bigger?
|
|
0
|
980
|
September 17, 2012
|
Compilation of Minor Issues
|
|
1
|
1306
|
September 17, 2012
|
Crashed in the toilets after the resonance cascade
|
|
0
|
510
|
September 17, 2012
|
Can't start BMS
|
|
0
|
1231
|
September 17, 2012
|
We've got hostiles, can get trapped over electrified fence [Fixed]
|
|
0
|
547
|
September 17, 2012
|
texture glitches [Fixed]
|
|
0
|
630
|
September 17, 2012
|
Death by trash can (video)
|
|
1
|
656
|
September 17, 2012
|
Some bugs...
|
|
0
|
508
|
September 17, 2012
|
No Guns Glitch
|
|
3
|
1660
|
September 17, 2012
|
Crash in elevator
|
|
4
|
831
|
September 17, 2012
|
shotgun crossbow and zoom bugs
|
|
2
|
2304
|
September 17, 2012
|
Driver crash at Surface Tension
|
|
2
|
638
|
September 17, 2012
|
Zoning issue exiting Blast Pit
|
|
0
|
700
|
September 17, 2012
|
Source engine error @ chapter 11
|
|
0
|
953
|
September 17, 2012
|
Crash on bm_c1a1e
|
|
0
|
525
|
September 17, 2012
|
On A Rail Door Exploit [Fixed]
|
|
0
|
1185
|
September 17, 2012
|
Tripmine Issue [Fixed]
|
|
6
|
1529
|
September 17, 2012
|
A model with no collision?
|
|
2
|
867
|
September 17, 2012
|
minor issue - vent grates
|
|
1
|
692
|
September 17, 2012
|
Final fight - top center Beam doesn't appear correct
|
|
2
|
762
|
September 17, 2012
|