Shadow of the Colossus:
The glitchy camera! Not the worst ever, but nothing in this game was actually horrible.
Half Life:
Um, can I say the graphics? No?
Well, then I didn’t like the way the soldiers could barely say two words, and only had one voice. “RECON!” “MOVEMENT!”
Half Life 2:
The SMG’s volume. Playing on my TV, I always think I have it at a reasonable volume, and then BOOM, I try to use the smg.
Psychonauts:
Navigating Black Velvetopia. Very confusing at times.
Ratchet and Clank 1:
The lack of pausing when entering quick select. Thankfully they changed this in every subsequent game.
Okami:
The length. Oh, and the very rare voice acting. YOU HAVE TO READ IT ALL! :fffuuu:
Edit: A few more
Heavy Rain:
The plot holes. Oh god, the plot holes. :’(
David Cage, learn to revise your first draft.
Dead Space:
The little bugs that swarm all over you, depleting your health in seconds.
Portal:
The, um… I can’t think of anything… hmm… uhhhh…
Oh! That part where you have to launch yourself across all of those tall platforms above the lava. Hard as hell.