Worst Part Of The Best Game(s) you've ever played

Post the parts of your favourite video games that you hated the most.

Half Life 2 - The part where you’re with Alyx in Nova Prospekt and you have to set up the turrets and fight off waves of enemies.

Half-Life that puzzle with the teleporters near the end, that part sucked ass.

OoT: The moving wall in the Spirit Temple. I had to try it almost 10 times to finally get past it :’( .

Majora’s Mask: The Water Temple and that stupid Goron part on the moon.

S.T.A.L.K.E.R.: The entire game is so freaking difficult :fffuuu: !

Tha part in Age of Empires where you had to create soldiers.

on a rail

Sandtrap in HL2, most tedious boring fucking thing ever. :fffuuu: I always use notarget when I playing through sandtrap.

Running through it doesn’t hurt too much.

Every single part in HL2 that has driveable vehicles. (Except Water Hazard. It’s excused because the mounted gun is awesome.)

Far Cry: Everything with Trigens.

The inventory system for Borderlands.
The cover system in Mass Effect 2.
Lastly, the amazingly convoluted plot from Kingdom Hearts 2.

By the by, shouldn’t this be in the Technology and Gaming subforum?

In Half Life 2, in the citadel, there is a hallway that goes a foot too far and I felt it could be shorter.

In all seriousness though, I can’t think of any part I didn’t enjoy first time through. I enjoyed sandtraps.

Half Life - The first room Nihilanth teleports you to. I hate that part. I always slip and fall off the platforms all the way back to the bottom.

Mirror’s Edge - Running away from the helicopter. It shoots at you constantly and gives you no time to think about where you’re going. Took me a while to get to the right place.

Mass Effect - Sifting through your giant collection of weapon and armor upgrades.

Transformers: War for Cybertron - Fighting Trypticon. This guy is a cheapass bastard. The rad 80’s style song at the end made up for it though.

Super Mario Bros. - Whichever special level it was with no ground through the entire level.

Street Fighter IV - Fighting Seth. Another cheapass bastard.

I’m sure there’s plenty more I can’t think of right now.

Falling in the Shadow Temple of OoT and the finite magic you have for the Lens of Truth.

Also limited checkpoints in every game when you’re playing on a high difficulty where enemies are spawning out of your ass every two seconds.

Find an object, look down at it run forward and repeatedly jump and pick up object with gravity gun. You can do this pseudo surf through most of that part.

Half-Life: A good chunk of Xen, including the Nihilanth.

Ninja Gaiden Black: Stupid Ghost Fish!!! agghhh I can never get the hang of killing them correctly… especially in the Labyrinth. I hate that level. Yeah I’m pretty terrible.

I’m not saying Halo 2 is the best game I’ve ever played (it’s nowhere near), but I’ll say it starts off pretty good and steadily gets worse and worse as you play through it…

Halo 1: Pillar of Autumn and a few parts of Halo

I actually loved the Library that everyone seems to hate.

Dead Space: shooting those fucking asteroids

TF2: crafting hats

Spoiler: (Mass Effect)

Leaving someone on Virmire to die - simply does not compute
If I have finished all my objectives on that planet, instead of a reward of leaving that place in 1 piece, I get punished by choosing 1 teammate to die

That’s probably why you can keep everyone alive in ME2. Don’t have to make any hard decisions or be faced with any semblance of consequences. Makes it less like real life. Better for recreation.

Half-Life, in Blast Pit. It was so damn HARD! :fffuuu:

The part of “The Saboteur” where you have to destroy a cannon getting ready to shoot an orphanage or something

Knights of the Old Republic(spoiler):

Losing in a cutscene and having to leave bastila behind to escape, even if you were having it piss easy ingame. Also, no jumping… >_>

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