What Game Did You Play Today?

I do not recall the hallucination scenes, in which you can choose between people and dark ones, in “Last Light”. In the “Redux” is there the change, that brings such scenes in? But then again, wand3537 did not mention the “Redux” version. I am pretty sure that you mistook the “2033” with the “Last Light”.

EDIT:

After certain point (not too far into the game) could not bare the gameplay of the “Borderlands 2”. :frowning: To me it jut does not compare to such games, as “Crysis 2”, “Crysis 3”, “Metro: Last Light”, “Metro 2033”, “Lost Planet: Extreme Condition”, “Half-Life 2”, and even more.

Why do you put all names in quotes?

Downloaded and installed the cinematic mod for HL2. It looks gorgeous (and I’m glad you can disable the crummy HD models) but the loading screens are 2+ minutes each and half the graffiti is just someone having drawn porn all over the walls. [COLOR=‘Black’]And I enjoy porn as much as the next guy, but I like it separate from my FPS action.

I like how it makes for easier appearence of the content, and easier understanding, in logical way, kind of how double slash lines in C++ do that for commenting.

Isn’t the proper format for that to put them in italics?

If I’d fucking known Five Nights at Freddy’s 2 was considerably harder (and notably minigame/cutscene-less) on iOS than PC, do you think I would’ve bought it then? [COLOR=‘Black’]no. the answer is no i wouldn’t

On a related note, if I could I’d hurl that Balloon Boy into a pit of acid, the bitch.

Played One Finger Death Punch just now. Got to 1000+ kills and unlocked the last survival mode.

Went back to TF2 after a few months of sort-of abscence (as in, I’d play it for short periods sometimes but these were few and far between). Still waiting for that item that makes Heavy’s bandoleer hold sausages instead of bullets.

Thanks, I forgot about that!

Someone gifted me Bioshock and Bioshock 2, so I’ve been playing them a bit

I sure as hell hope this isn’t the first time you’re playing Bioshock

More importantly, why would they choose Bioshock 2 instead of the real sequel, Bioshock Infinite?

It is, but I did watch a playthrough of it on Youtube

I actually finally beat BL1, and probably just found a new favourite song in the process.

Went back to SA1 again…

yeah, the 4th and 5th campaigns are absolute shit.

Risk of Rain got new some new characters and items since I last played, so I’m catching up on that. Starting from scratch unlocking everything again, because it doesn’t have Steam Cloud support and so I lost all of my progress when I transferred over to my new PC.

Had to manually move my PC’s save to my laptop so I wouldn’t have to start all over. Annoyed the shit outta me. :expressionless:

I have 2 more characters unlocked (the guy with the heavy shield, and the guy who can go invisible). I don’t like them a huge amount. The invis guy isn’t too bad, I’m just not used to it yet.

Today I also played risk of rain.

Insurgency today. It gets surprisingly easy in pvp after playing Co-op with bots on brutal. Those bots do NOT give a fuck, my friends.

Wolfenstein: The New Order.

Well. This is the first game I’ve ever played in which I actually, on occasion, opted to go for the stealth mechanics instead of rambo mode.

They left the game wiiiide open for a sequel, too.

Heavy shield is the enforcer. He sucks. Everyone hates him.

Invisible might be the Bandit (his Smoke Bomb power)? He’s one of my favorite characters. If you stack some Soldier’s Syringes on him, he’s absolutely unstoppable. You can use Smoke Bomb to get some distance on pursuing enemies then just blast them full of holes. He’s one of the few ranged classes, up there with Sniper, who remains powerful enough as the game progresses that mopping up enemies never feels like a chore. Contrast that with the Commando, whose abilities very quickly become relatively weak enough that you’re spending whole minutes killing straggling enemies because his stupid pea-shooter deals damage equivalent to zapping yourself on a doorknob.

Risk of Rain’s still got some balance issues, but I love it to death.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.