Valve vs Blizzard

First of all, he was joking. And secondly, BF3 was in development for 3 years by a different team than was making the Bad Company games.

I only read the very first two posts but that is more then enough for me to say:

BLIZZARD YOU FAIL! ValvE will win and Gabe will sit on you with laughter crushing you all!
But yeah. I don’t like Blizzard because they’re bunch of ripping-off assholes that decided to milk one game and then say Chuck Norris plays it…

As has already been pointed out, Blizzard owns any mod that’s made in its engine. I think Blizzard has a point. It is a game that’s associated with them, regardless of it being a community game and not their genius. I don’t see it really going anywhere though.

Jelsoft Enterprises Ltd. owns your posts since they are made on V-bulletin.
Same facking logic…

ahaha yes also so many years have passed, if Blizzard is just getting smart now they are too late. Valve didn’t wait 8 years to buy counter-strike or team fortress. They acted immediately. Also I don’t think they worry that Valve will sue them, that’s a lie. Valve will never sue them game companies to change their games’ names because it will cause unneccessary bad public.

Whoever wins, I don’t really care.

Unless DotA change it’s name for Maxey and they sue you for using it as a nickname.

I thought Valve’s version was called Destruction of the Artifact?
Because team’s work together to try to destroy the enemy Artifact(while defending their own).

I would change my name to Left 4 Dead and sue them back for millions.

:smiley: Maxey, that would be something worth seeing/reading about.

Ahem. Blizzard does not own any mod on their engine, nor does any other company own mods from theirs. They do have power over those mods but that’s as far as it gets. They can freely take the mods and use them in their games but cannot own a mod made by someone else. Also, DOTA wasn’t a trademark and therefore all Blizzard can do is nothing.

There’s something vaguely admirable about Valve having balls brassy enough to call this what it actually is, rather than slapping a different name on what’s obviously a Dota clone.

That said, I really don’t give a crap who wins this court battle. I have no interest in these kinds of games, and would have preferred if Valve had made another new IP instead. As far as I’m concerned, the upcoming games/mods should be called Shit on a Sandwich: Starcraft II Edition and Shit on a Sandwich: Valve Edition.

Yeah, I could never get into little games like this, either. It’s a shame, too, because the concept always sounds quite attractive to me, but the product never delivers.

I really couldn’t care less about these games either for some reason. My friend keeps bitching at me to play LoL but I have no desire to. I just don’t see the appeal personally.

That’s really all I’d need to hand it to Valve. The rights to the map/mod were never bought by or sold to Blizzard. The original creator is now one of Valve’s employees. If anyone holds the rights, it’s him, and he obviously doesn’t mind giving the reins over to Valve.

Counter-Strike Wasn’t made by ValvE either, that was as well a poplular Community Mod, but they trademarked it in the same way as Blizz Trademarked DOTA. Either way they’re both greedy bastards like any other business men so I wouldn’t get pissed off at either of them, though in a way I have a bias for each one because I am a WoW Subscriber and a Diablo Series fan, but at the same time I love CS:S, TF2, and HL2. But as I can tell the more greedy corporate bastard is Valve because their only original games are L4D and HL2, TF1, CS and DoD were mods before Valve claimed the rights

Blizzard never trademarked ‘Dota’.

I don’t think Valve steals the rights and games. The original modifier is usually involved (eg. IceFrog) and sees some reward. Without Valve’s backing, those games wouldn’t have amounted to anything. They’re known for working with the mod community. Personally, I’d feel pretty honoured if Valve wanted to turn a mod I made into a legit game.

Really, Blizzard has already made a shit ton of money out of DotA; the game boosted Warcraft 3 sales heaps. Most people I know bought WC3 purely for DotA and didn’t even touch a melee game, or at least didn’t get into melee games until well after.

If DotA isn’t a trademark (and it’s not) Blizzard cannot do anything because its owner is the mod’s creator, who is working for ValvE. Therefore, ValvE can easily buy the mod and make it a trademark wheras Blizzard would have to convince the owner of DotA to sell it to them (which he would not.) I don’t see how ValvE is being greedy, they simply buy the trademarks and usually employ the creators of the mods. While many other companies employ mostly anyone just to get bigger, ValvE’s recruitment is very different. They only employ people who made a name for themselves (like Notch, who they tried to employ) or people who created popular mods.

That is not true. There’s a strong legal argument to be made that Dota is a derivative work of Warcraft 3, in which case Blizzard would have rights to the name. It used a lot of their assets.

Blizzard can also make the case that the term had previous association with their product in the minds of consumers.

There’s a misconception here that you have to file for a trademark in order to own it. You don’t. If you’re using something as a trademark, it’s yours, you just strengthen your hold on it if you actually register it.

Since this is a mod that includes so many parties, there’s really no way of telling which way the judge is going to rule, but my money is that it will be in Blizzard’s favor.

Well, Epic never got on Valve’s case for Alien Swarm… And Id didn’t get on their case for Team Fortress.

Idk what’s up with Blizzard. Maybe because Valve’s game is more openly related to the base of the mod???

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.