Things you DON'T want to see in BM.

You kiddin’? That’s the final boss.

That’s fucking impossable.

PS: wtf ghostpage.

Not fun? NOT FUN? Go the fuck away from here with these kind of suggestions!
Oh, and a part when soldiers take all your weapona away also is not fun. Let’ take it out of BMS. And yeah, when something kills you it’s not fun. It’s challenging to die and start over, but it’s not fun so i hope player will be immortal.

The last post on the previous page is right.

god
bind i “ent_fire !picker sethealth 0”

Problem solved.

I don’t use cheats…only for developing purposes

bind i “ent_fire !picker ignite”

What i dont want to see is a virus, but pffffft that wont happen. (I think…)

Soldiers planting grenades at their feet for suicide.

Grenades the size of footballs.

I liked that about the soldiers in the original.

and the cigar HECU hilariously miscalculating the angle at which to lob SMGnades at you (and committing suicide)

“Alright Steve, I put the grenade on the ground. It’s your turn, go to it and blow up your ass.”

I don’t want to see parade floats.

I don’t want to see a giant robot throwing nukes while spouting hilariously patriotic anti-communist one-liners. Because BM isn’t Fallout 3.

[COLOR=‘Red’]AM[COLOR=‘White’]ERI[COLOR=‘Blue’]CA [COLOR=‘Silver’]WILL NEVER FALL TO [COLOR=‘DarkRed’]COMMUNIST [COLOR=‘Silver’]INVASION.

Isn’t [COLOR=‘Red’]red part of the flag? :wink:

I don’t want to see completely different puzzles taking advantage of the physics engine such as having to stack boxes to get somewhere.

Just imagine the surprise: after getting knocked out and stripped of weapons you slowly regain conciousness only to see the neat pile of boxes to climb out collapse. :fffuuu:

:hmph:

That wouldn’t be a “completely different puzzle” now would it? :slight_smile:

I most certainly don’t want to see sharks with friggin’ laser beams attached to their heads.

But, seriously. The Ichthyosaur. I’d like it if they didn’t immediately attack upon seeing you. Maybe wait until you crowbar their face or shoot them, or even not attack until you get too close.

After all, they might not be hungry at the time!

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.