The Passing

Do you have a server metamod installed (or any other game mods that mess with server/client DLLs?) - I was trying to help someone else debug their game with the same issue and he tried everything (including a reinstall) and it kept giving a CTD without error until he removed the server mods. If you don’t have any mods installed you should verify cache integrity and update to latest graphics drivers to see if that makes the game work.

If you have some way of debugging memory dumps (.mdmp files) then you can also examine those to pinpoint the source of the ‘crash’, it should be generating one in the base L4D2 directory every time the game crashes.

Well, I had metamod running at some point, but after deleting all the local files of the game and reinstalling it, it still crashes… unless I’ve missed a file :<

edit And I have :< Apparently “Delete Local Content” != delete all the local content in that folde. metamod was still there :<

Thanks for the help! <3

Played it a few times, need a couple more of the achievements, but there is a lot of easter eggs, like giving pills to the other Survivors and they will intimidate Bill’s “Ahhh Pillls” and supposedly there is writing in his blood but i couldn’t figure what they say. A lot of the bugs were fixed, and overall i thought it was a blast.

I too was having that problem with mine, the loading would crash the game after the Passing was supposed to play, turn the settings for the Shader QUality to Medium, and it should work, it was the only thing that worked for me

Well that would make no sense since The Passing takes place between Dead Center and Dark Carnival. :expressionless:

If you really want Bill back, go and play numero uno.

Yep, glad that worked! I’m not sure why it doesn’t delete -all- content in the folders; maybe it figures you want to keep backups of addons or something for people who are reinstalling and not completely removing the game, but still…

Psht, this DLC was good stuff.

  • Louis is still alive
  • New weapons
  • Fallen survivors are a nice addition
  • The campaign itself, albeit a bit short, was good fun. Really enjoyed the different options to get somewhere
  • Wedding witch was pretty lol

Negative: Rochelle still isn’t a mute character ;<

Pros:

  • Francis survived
  • M60 is hella fun
  • New music is awesome
  • Nice atmosphere

Cons:

  • Nonsensical props (A bus that went through a fence backwards apparently)
  • Finale gascans way too spaced apart
  • Not enough survivor interaction
  • Geometry holes
  • Some poorly made areas

Well, as far as I know, buses can go into reverse :x

And the scattered canisters were awesome! It actually made the scavenge at the end challenging, rather than just going to one area, throwing all the cans down, then pour them all in one by one. I enjoyed this finale a lot more than Dead Center’s.

And I didn’t really take notice of certain areas being of lesser quality. Doubt they were as obvious as HL2’s, though.

Buses can reverse, yes. But how would a reversing bus crash through a roadside barrier?

its the zombie apocalypse, a world where Murphy’s Law is so prevalent, there’s a bridge with large gaping holes in it that you have to cross, who cares if a bus crahsed backwards into a barrier.
EDIT
for all we know it was pushed there by emergency crews after it broke down or ran out of fuel, FFS, its a game.

I do :hmph:

Seriously Valve how hard is it to transform the bus 180 Z.

Wasn’t in the budget.

All Valve employees get payed overtime to press ctrl+m.

They also get hazard pay to use carve.

You all seem to be forgetting the new weekly mutations.

That isn’t The Passing, that’s something that was released alongside The Passing.

But only if its with cylinders.

I don’t know about you guys, but I was always like “meh” towards replayability in l4d. Versus didn’t do it for me.

But, holy shit mutation has totally turned l4d around for me. I played The passing 3 times in that mode and its epic. It forces extreme team work and is the anti stupid ass squad m8 going rambo style alone. I so easy to lose track of your mates. I definitely recommend trying it before you judge this FREEEE dlc that valve epicly game us. Seriously guys, don’t shit on valve. Just look at those dicks at activision charging 15$ for 5 maps, 3 of which are old.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.