Why the hell would you ever make a non-combat character for a combat game?
Especially since the expansion specifically said you would need a fairly leveled character to hold its own on the isles.
Pacifists are pussies. he prolly just wanted to max his character out in speechcraft and healing and mercantile to give himself a different experience through the game?? idk.
So I just noticed that the milk I have in my fridge expires on the day Skyrim is released.
lol
Really? The most my milk ever lasts is about a month…
It’s skim milk, so I suppose that’s why it lasts so long.
Are you sure that’s milk you’re talking about? Cause milk expires in like 5 days max.
Whole milk maybe, but this is skim milk, it almost has no fat in it to get spoiled.
So it’s not real milk is what you’re saying.
TRUFAX: Dairy products which are not from Ireland, England, or the Netherlands are inferior.
Whatever, I just found that amusing.
If milk lacks the qualities that allow it to sour, rot and generally break down as it ought to, can we still call it food?
Once I pour it on my cereal, there is no difference.
That’s BS that skim milk lasts for months. Unless the milk distributors in my area are just crazy slow.
Not sure but box milk lasts for a pretty long time. Could be that.
Yup, boxed milk.
Aaaaaaaaaaaaaaaaaaaand now back to Elder Scrolls stuff…
The reason i play non-combat characters is to roleplay and add variety to the game. With mods like Talkie-Toaster’s Share and Recruit, you can assemble teams of friends or bring along single companions. The character i was roleplaying was part of a crew of 3; Agmire, the muscle and Coral, a skilled mage for support with my character, Torin. His specialties were acrobatics and stealth. They explored the Aylied ruins of Cyrodiil for treasures and the like together. However, Torin took a short fishing trip alone at about level 10 and found himself face-to-face with the gate to the Shivering isles.
i depended alot on my two companions to protect me and keep me healed. As did they depend on MY support to fetch the treasures, solve the ruin puzzles and scout out ahead. However, once Torin found himself in the isles, he couldn’t very well go back the way he came.
…and before you guys chime in with, “OH YES YOU CAN!”, i was roleplaying.
-Kawai Tei-
Baged milk > *
So what you’re saying is that you made a stupid mistake to bring a non-combat character into what is definitely a combat world, and you are annoyed when that doesn’t work? I don’t care how immersed in your role playing you are, you can’t expect a game focused on combat to not involve combat.
Not to mention you’d be equally screwed in Tamriel without your buddies.
Well, i wasn’t exactly “screwed” either in or outside the Shivering isles. Nor did i base my opinions of the expansion on that one character. My lack of combat skill wasn’t what ruined the game for me, but rather several other points of disinterest.
i like to play different games with varying degrees of challenge. This includes roleplaying specific types of characters. The game is actually more fun for me that way. The Elder Scrolls games aren’t built specifically around combat either, it’s built around interaction and roleplay. That’s not to say combat isn’t heavily involved, but i like to tiptoe around that bit with certain types of characters.
i’ve played Fallout3 with a pistols-only character. in fact, my favorite character i played on S.T.A.L.K.E.R. was so attached to his 9mm, he never let it go or used a different weapon. it’s actually possible to play through the entire main quest in oblivion without felling a single enemy by yourself. Yes, it’s difficult, but you can have a lot of fun if instead of taking the predicted route, you play certain games in way the developers might not have intended.
i actually finished the main quest on the Shivering isles, but my character learned a valuable lesson in combat while he was there.
-Kawai Tei-