Hello, people-who-are-seeing-this-now!
I am “DatGameh” and I am a real fan of this project, but I’d like to give some suggestions on what to add to the game to improve it’s looks:
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Add a world-view model for the Freeman
(Maybe) Everyone has seen the update of TF2 in which you can see your world model in first person by using the command, cl_first_person_uses_world_model (0/1) which allows the player to see "realistic" first person, and it is awesome. Add this to Black Mesa, and I promise you, people will think it will be awesome (but possibly buggy). If they do the command, they can always go to the options if you add it.
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When going to Xen, put a texture in front of the face that resembles a helmet that he is wearing
I know you guys are working on the Xen World already, but I just want to suggest this so it will be more realistic-looking, just like most games (I am not sure if you can mod this into the Source engine, because I know nothing about how Source works when making a game). And if you could, depending on the player's health/Suit's power level, try adding cracks to the glass to just make it more cosmetically awesome.
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[B]Try making the HUD more, umm… “HUD” looking (somewhat like BattleField 3)[B/]
I don't mean to say that you need to do it, but this is optional right? So I am suggesting that the HUD should kinda be 'forward facing like a tunnel' to make it realistic, because basically, the HUD shown is actually coming from the helmet/suit that he is wearing right? so probably the display is not perfectly flat like in-game. And because the suit/helmet is basically moving more than the head because of body movements, try making it shaky
Well, that is all the suggestions I can think of, for now. So I hope you read this topic and try to improve the graphics and make it look great!
From, DatGameh
P.S. If you’d like to give a little more suggestions, you can freely post yours in here