this is fucking stupid. id, i am dissapointed.
Agreed. The amount of required tweaking is unacceptable, see my updated previous post.
I remember when games were ported from PC to console…not the other way around.
I can understand little things getting through the final debug sessions, but honestly, as widespread as this is, did they even try it on different hardware?
Good thing the game is fun enough that you can forget about the graphics bugging out.
I’ve never tried getting a refund from steam, do they do that? Because god damn, There’s an incredible game lying underneath this horrible layer of bugs and performance issues.
I’m just going to buy it in a few months and see.
No refunds.
Jesus, what is the new devs thinking? Or is it the publishers?
IDK, BUT FFS
TEST BEFORE YOU GIVE SHIT OUT
LEARN FROM DEAD ISLAND WILLYA
With a game as massive as Rage is supposed to be, I could understand some small bugs here and there, and maybe one or two major ones, but god damn.
Agreed, plus its also highly anticipated. IMO id had a lot riding on rage, especially with the PC crowd. Doom3 wasnt perfect and now this shit with rage? Its embarrassing honestly. Basically a gigantic shit was had all over the PC crowd in favor of console development.
Luckily at this point I only have two issues. HORRIBLE mouse control in all menus and a texture problem:
both fixed - see my next post[/SIZE]
With regards to the mouse…does anyone have a REALLY difficult time moving the mouse cursor in the game menus? I am not experiencing input lag, rather, the mouse is constantly losing responsiveness and freezing periodically. Basically, I have to drag the cursor hoping it lands where i want it to…takes me like 10 minutes to hit accept or cancel.
Other than those two issues, rage is awesome so far…combat is a lot of fun, weapons feel powerful and solid, and the driving and side games are entertaining. Other than some of the texture tearing issues…its a fucking beautiful game, incredible detail. Story is a little non-existent so far, no real ultimate goal yet, so that sucks. Im just going around doing jobs for people, but the combat is still enjoyable and makes up for the story.
Right now the only thing im raging about is this mouse cursor bullshit.
I think I’ll wait until I buy this game, The game doesn’t even have any changeable graphics changes from what I’ve heard, and the bugged to shit thing too…
I’m having the opposite problem with mouse controls. The escape menu is fine, but tab, shops, etc is WAY too responsive. And it appears that I need to play the game off of a fresh boot that doesn’t have junk left over in the RAM or else the game plays horribly. Other than that, I’m surprised it looks so good on my hardware. The only thing that is even remotely special about my hardware is my video card, GTX 470, which has CUDA, so it takes some of the stress off of my Core 2 DUO.
I had to do two tweaks to make the texture popping barely noticeable, but the game looks excellent now, with 4xAA.
Also, Dr. Perky became obsessed with the sentry bots and was raving about them, so naturally I had to try them out. They jump!
Dead Island was good when it came out, compared to this
That’s a problem caused by using a level of anisotropic filtering higher than 4x.
In the config you posted earlier, change these settings:
seta image_anisotropy “4”
seta vt_maxaniso “4”
If you’re forcing AF through your graphics card control panel, disable that for RAGE as well (or set it to 4x).
Thanks alot, that^ cleared it up. Also, I managed to “fix” my mouse issues:
Rage’s menu cursor speed is extremely dependent on the sensitivity settings in the game options, much more so then in-game. Initially I ran with my mouse at 2500 dpi with the lowest mouse sensitivity in rage, practically zero. Now I run with 700 dpi (cursor moves like a slug in windows) and ~50% mouse sensitivity in rage.
It seems rages menu mouse cursor is not effected by windows or thirdparty mouse software. Try setting RAGE sensitivity to ~50% and adjust windows sensitivity until gameplay is comfortable. I believe this will provide more control in menus without affecting gameplay.
Okay so I;ve been raging alot at rage tonight.
BM chatroom arguement too long to post <.>
Yes. I was doing other stuff while it was happening, and read it all and was @_@
I will post this, though.
The sound effect when you pick it up is awesome
[color=White]I’ve been playing this for a few hours already and apart from the technical problems of the PC version, this is a pretty damn fun game.
I hope they patch out the problems and add advanced graphical options soon or else this is not worth the full price of admission.
Finished the game last night. Was fun once you looked past the glitches, but I can’t help feeling a little disappointed. Besides the story being a bland version of every other post-apocalyptic game’s plot, nothing ever really seems significant. Go here, kill these guys, find this thing, come back. Put in 25 hours and did pretty much everything, which isn’t bad, but there was plenty of room for story development, and maybe a twist or two.
Rage feels like id spent the last 8 years building the engine, and then the last year or so actually writing the story. Looks great, plenty of detail in the environment, animations, AI, but hired M. Night Shyamalan with the contractual obligation to not include a single curve ball or surprise for the player.
I can appreciate id’s effort into making Rage, and I’ll definitely play it again (the co-op missions are fun), but anything this big or that takes this long should leave me saying “holy shit” at least once. Maybe in an expansion.
I want Doom 4.
Dynamite Crossbow bolts. Very fun. Somewhat expensive, but very fun.
If Doom 4 is just an entire game of the combat sections of Rage, I’m sold. This thing has a lot of problems, but the guns and AI are fucking brilliant.
I want Doom 4 like the combat of RAGE with the kick ass sound track of The Ultimate Doom with the story like that of Doom 3 (wasn’t too great but wasn’t bad or too much to lay on a game that doesn’t need a strong story) and co-op.