Just to add to what i said earlier, co-op is awesome. While there’s not a whole lot of replayability there now, it’s really fun and I’m sure we’ll see some great community/Valve DLC maps later on. I’m kind of with garth on this one, given Valve’s history, it’s kind of an oversight not to include mods/maps/DLC in a review of a Valve game.
Minor Spoilers:
For those of you who have beat the game here’s a question. Still Alive or Want you Gone?
IMO better than Portal 1.
IMO Portal 2 is a better game but Still Alive beats the P2 credits any day.
Would love to play Portal 2 right now but i cant register for the PC version because PSN is down because of those assholes at anonymous.
Before console fan boy flame war begins let me say i am not a console fan boy (in-fact i hate consoles). i just bought the PS3 version for the free PC copy so my bro can play on the console.
Still Alive is better than Want You Gone, but the turret choir piece is on par with Still Alive, definitely.
Lets divy this mess up.
SDK isn’t out yet and for all we know may come out but be a confusing mess that only Valve employees can use. Reviewers are given a game and asked to review it. They do not review things that don’t exist. Promised DLC? How do they know what it will be or if it will be any good. No matter what the companies track record is, a game must be judged on its own merits, not merits that have been promised in the future.
First off, IGN doesn’t use an average system, it just rates them and then gives an unrelated score. Second, read above. No guarantee DLC or community content will be worth playing, so they can’t point to that as a positive.
I agree they should have mentioned cross platform play, but it would hardly adjust the score which I found overall fairly reasonable.
Want you gone. Sorry.
@someonerandom Well, you can’t deny that they just played the xbox version and then copy pasted it. Also, I think it’s worth SOME mention no matter of the sdk. You’re going to have this game for more than a week so you should be interested in what happens after a week. Plus, there’s no way it’d be too confusing. That’s just silly. Sure it’ll be too hard for the average user, but the parts of the community already mapping will pick it up probably pretty quickly if it isn’t already identical to Hammer.
Whether or not they use an average system if the reviewer hated the lasting appeal that much it’s pretty obvious that it brought down the score.
When did gamers adopt this strange concept that a 7.5/10 is terrible? Its average, and correct in this case. Even with DLC and custom maps, how many times are you going to play those? Once, maybe twice? After you are done with the game, you’re not going to go back and find another 20 or 30 hours of playtime, so an average score is warranted.
It didn’t drag down the overall score just by being a 7.5 either, the overall score is the measure of the reviewers overall feelings towards the game, regardless of the subcategories.
If one of the subcategories was significantly lower, it probably brought down his overall feeling. And 7.5 is bad because I like playing the very best games. As said before, mods will make the game have many many more hours of lasting appeal. And modding for Portal 2 will probably be pretty easy. Making tests doesn’t sound too difficult if you spend enough time thinking of ideas.
It’ll add a few hours, sure, but is that truly above average lasting appeal? Not really. For me it will probably be a ton because I’ll be mapping for it, but for most people, a few extra hours is not enough to get a high score in that category. Not to mention the quality of those few hours will odds are be substantially lower than the rest of the game.
I like that P2 was rated pretty low for a valve game, because even though it’s an awesome game, now Valve will have to hurry up with releasing Episode 3, because they’ll think they made us wait too long for Portal 2.
It wasn’t rated low at all. Its got a 95 on Metacritic, and no one actually pays attention to the reviews people give on that site. Direct feedback from the community has probably been massively positive, as only a small subset of /v/ seems to dislike this game.
I got the impression that that big empty area was a ship port…
And the ship was out of port.
How senseless.
https://www.destructoid.com/valve-fans-whine-and-cry-about-portal-2-like-idiots-199220.phtml
This is why it was rated low.
I finished playing it yesterday and I have to say it was an awesome game. I loved every last part of it and the detail they put in. It’s nice that they told us who created Aperture Science.
wat.
Unlocking some store features maybe?
…or maybe the sdk