No Dedicated Server support for PC Modern Warfare 2

https://games.on.net/article/7188/Modern_Warfare_2_shock_No_servers_or_mods_for_PC_version

I felt a great disturbance in the Force, as if millions of PC gamers suddenly cried out in terror, and were silenced.

=[

OH SNAP

well, that sucks big hairy ones :confused:
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I hate the current gaming trend where more and more developers/publishers believe that mods aren’t essential to PC gaming. It is! Look at how much mileage Half-Life 1 got! It spawned some of the best multiplayer games ever made!

Not that it matters to me. If I’m ever getting MW2, it’s going to be the Xbox 360 version, the version my friends will be playing.
Though, most likely I’ll skip this game, Brutal Legend will tank while this game sells millions, and I’ll be forced to hear my friends talk about how “amazing” the game is for months until Halo: Reach comes out and we’ll be playing REAL games together again until the next Activision Shovelware comes out two weeks later, and the cycle goes on and on…

I don’t care about the mods but the no dedicated servers sucks, multiplayer was like 70% of modern warfare.

Dear god, this is an awful decision. How does this improve our gameplay experience?

They are rationalizing this by saying that it’ll make it easier for people to jump in and have fun. But in my opinion the cost is much too high. Plus they have the nerve to up the price to console-level. This is just a plain sad situation…

I’m gonna be stupid, okay? I don’t do a lot of online gaming on the PC so…

What’s the difference between dedicated servers and peer-to-peer?

A dedicated server is exactly what it sounds like. It’s a private server that is solely dedicated to running the game(s) in question, paid for and maintained by the owner. Most public servers you run in to on PC games and nearly all of the clan servers are dedicated, simply because they’re more reliable, you can favorite them, and they tend to have greatly reduced latency compared to peer-to-peer.

Peer-to-peer, which is what we’ll be stuck with in MW2, means that you get randomly slotted in with a group of other people running on the system that the game deems to be the fastest. And if that system is still a grotesquely un-optimized lag-fest, and/or you can’t stand the people you get paired up with? Too bad.

For me, given my funds, it was a tossup between getting Modern Warfare 2 or Borderlands. Modern Warfare 2 was so far ahead it was almost no contest, but now? Fuck it. Activision/Infinity Ward isn’t getting my money for this. Flame me if you want, but if I feel the need to check out the SP campaign, I’ll just torrent the damned thing. Fuck them.

I’m getting this for the 360 anyway. There are some games I just need to play on the 360, you know?

I hear you. But for me, I’m always primarily a PC gamer. I’ve bought every CoD game for my computer since the first one came out in 2003, and to see them take repeated steps that do nothing but screw over their original fanbase is quite disheartening…

It’s like they’re saying to us. “Are you guys still here? What do we have to do to get RID of you people!?”

Well, since I’m addicted to TF2, I really don’t care about dedicated server. However, I agree with the above point that mods make a game great. Morrowind was another example of this for me.

petition

It’s not like it’ll do anything (they never do), but might as well.

I’m glad I didn’t pre-order it.

I might just dl to play the SP and be done with it.

Uhh, TF2 uses dedi servers too.

He means he doesn’t care about COD4 multiplayer.

Not quite.
A dedicated server most usually refers to the executable that runs a server for the game without it being also a client of the game. As in, it only runs the game code, not the graphics/sound/input-handling etc.

As such, these are much better to have running on a headless server in a farm somewhere, such as the server machines you were describing.

The alternative is a full install of the game where the only way to have a “server” to run on is to start the game in total. If that were sitting on a server somewhere (assuming it’d even run at all on a headless one), there’d be a permanent player standing round doing nothing, or not joining etc.
In HalfLife terms, the latter is called a listen-server.

Is there no way to modify the games code (or something like that) that would allow for a dedicated server even if it is not supported by the developers?

Yeah, what Winged said. I mean that I won’t be extensively using MW 2’s multiplayer, even if I get it after the price drops.

Even Left 4 Dead uses dedicated servers, even the Xbox version. Which coincidentally the only version IW’s community manager has played :smiley:

It’s funny how people think if they bitch enough they’ll get exaclty what they want. Especially in the gaming industry.

Actually, I just find it funny people take it seriously enough to write a petition.

I find it funny how people laugh at the idea of petitioning, yet petition and protest has provided almost every advancement concerning society, treatment of others, and rights that has occurred in mankind for the better part of our sentient existence. Like I said, chances are it won’t do anything, but if you care about MW2 even the slightest bit (or even gaming in general if this starts a trend) then it definitely would not hurt you to sign it.

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