Most Pain in the ass thing in a video game

Red Faction was full of those moments. The pit of doom, the bomb-timer puzzle at the end, the half-assed stealth mission, the half-assed escort mission…

I really hated Red Faction…

GTFO Red Faction was awesome! :wink: Or it would’ve been if I just had remembered to properly save. Once I used a quick save just as a rail gun slug penetrated few walls and me. I think it cost me a better part of an hour to replay it.

I cant down on Diablo 2… I actually liked the game. D3 is going to be obsurd.

Better yet… you’re a big bad ass assassin. There isnt anything you cant kill or do.
Well… except swim… oh and get away from drunk retarded guys that seems to ONLY FUCK WITH YOU. Which, obviously if you push back that means your a bad guy. Disregard the fact that the fucker hit you first. NO! I dont care that hes drunk or retarded. KEEP HIM ON A LEASH AND AWAY FROM ME OR I SWEAR TO GO-

Dead Space is stuck as one of my favorite games. Cant get enough of it.

We dont speak about this game, or those before it. Save for DMC1. Fuck. This. Game.

While Im at it, we dont talk about the Force Unleashed horseshit of a game either.

It is not because the modelers were lazy, the weapons are mirrored the way they are because in the original CS beta the modeler, (whatever his name was, the co-founder) was left handed, and thus made the weapons fit the left handed.
And then they decided to keep it for some reason.

/nerdknowledge

Any Mario game, driving all over the place in Far Cry 2, and grinding in WoW.

Actually if you were cool in far cry 2 you took a bus.

Even with a bus, you still had to drive a lot.

I know they were on the left hand side first. That’s when I first played it. I just didn’t know why. I always assumed it was because that way you could see the bolt moving and it would look cooler.

But I still blame the lazy modelers. They should’ve made new ones for right handed configuration. :meh:

Why? They’re all good games: DMC1 is third best only.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.