You’ve obviously never read Concerned…
Someone must’ve accidently put up an order for 10000 explosive barrels instead of just ten!
One thing about Dead Space that you don’t notice until it’s too early is that the first letter of the title of each chapter spells out what happens at the end of the game.
Awesome game, though.
It was 100000 intead of 100, and the reference was already made, you got :ninja:'d
Must I do all of the work?
https://www.hlcomic.com/index.php?date=2005-06-24
https://www.hlcomic.com/index.php?date=2005-06-27
Oh, right, the thing I hate the most is when you’re playing any large-scale fps game, and all of the enemies only seem to notice you, and none of your AI friends.
In Oblivion, everyone attacks your horse.
I’ve never been a big Elder Scrolls fan, tbh.
Or everybody else than you. Which is a tad annoying since you can’t fight 2 vs 1 without killing your friend.
Well, there’s realism and there’s believability. Surprisingly two completely different things.
So what if my villains have outlines, why the fuck would they essentially rig their own base with C4?
This. Oblivion was one of those awesome-in-concept, fun-but-kind-of-fail-in-reality games.
You know how in CSS the M4 fires from a closed bolt in Full Auto? OMGWTFOMGOMGOMG. WTF. I’d like to know who did that and pimp slap them! Also, some other minor gun issues in CSS. :meh:
the combine use barrels as weapons…
anyone remember how they always would through flaming barrels at you?
I also liked how your character pulls on the button you’re supposed to be tapping (the name eludes me at this time) near the back of the gun.
N - That whole fucking game.
Psychonauts - The Meat Circus level to an extend. Also, finding the last figment in The Milkman Conspiracy was-- no, finding information on the internet about finding the last figment in The Milkman Conspiracy was goddamn annoying.
Diablo 2 - Barbarian. Whirlwind. Oblivion Mages. Iron Maiden curse. FFFFFFUUUUUUU– Also, the undead exploding flayers in Act III.
Assassin’s Creed - The part near the very end of the game when you literally had to fight over twenty templars to kill that bald fuck. I ended up spending 60% of that fight running in circles, waiting for my sync bar to go over three blocks. But then the ending comes allright, and then you decide to replay it, and then OH GOD THESE CUTSCENES ARE UNSKIPPABLE WHAT IS THIS I DON’T EVEN
Dead Space - The Hunter on Impossible difficulty. I’m currently stuck on the part when you’re in a small room you can’t escape from, with him, and about 4 Female (acid spitting) Slashers. And a couple of Lurkers (babies) too. One hit from the Hunter brings you to one health bar, two acid spits in your face and you’re a goner, shit’s a clusterfuck and you don’t even have time to turn back and shoot from running for your life, let alone figure out how the hell you’re supposed to get out. GOOD TIMES!
Titan Quest - Now Titan Quest’s all fine and dandy, but once you get to the expansion world, Hades, Immortal Throne being the name of the expansion IIRC, you notice that the devs decided that what this expansion needed was a sudden bump in difficulty. And that doesn’t mean the enemies become more resilient or increase in numbers. All ranged enemies just suddenly start dealing a FUCK. LOAD. OF. DAMAGE. As in, A WHOLE FUCKING LOT, SON. Yeah, couple that with Legendary difficulty (the highest one) and you’re pretty much fucked.
Devil May Cry 4 - “Jumping puzzles - fine. Timed jumping puzzles - fair enough. Timed jumping puzzles with fixed cameras - now we’ve dropped into the ocean of shittiness. But then they hit us with timed jumping puzzle with a fixed camera where enemies spawn in every time you fail, and now the ocean of shittiness has closed in over our heads with no rescue boat insides.” - Yahtzee
Prototype - I’ve been actually enjoying it so far. I’m halfway through the story missions, and everything is going pretty nice, I’m sure it will stay that way. :retard:
Braid - I swear I had to use outright glitching to my advantage, just to get past one or two select puzzles. Plus, the moment when I found about the stars. REALLY? DO THAT? REALLY??
GRAW - As a previous poster mentioned; view N above.
Silent Hill 2 - PAERAMED HAED IS OVARPOWAERD!!1 OK, OK, that’s just bitching but I’ve ran out of games that I can think of at the top of my mind. And I can’t exactly think when I haven’t slept for a day. (But since I brought this up, some Silent Hill 1 puzzles were a real bitch. OK, OK, I’m done.)
To be noted: I’d also like to state that building your Protoss army was a major pain in the ass. It almost seemed as if you had to construct additional pylons just to continue production.[/SIZE]
Hell yeah. That wasn’t just a pain in the ass. That was a pain through the ass up to the colon.
How about the fact, that the guns are mirrored and everything is on the wrong side of the gun? Unless of course you play it as a lefty. (Is this even possible any more? It has been a really long time since I played it.) Curse you lazy modellers! > 
edit: PS. Or are you calling that a minor issue?
Those puzzles in legend of zelda: oracle of ages and seasons where you need to walk over each floor tile only once and get every tile, to change the colour, man, i had to restart those rooms tons of times.
Aw, I loved those ones.
The giant robot thing in Red Faction. For reasons unknown to me, it took me forever to get him over the pit of doom.