Mass effect 2 anyone?

Indeed, the dialogue is great. Has me laughing quite often.

On a certain planet there’s a Turian male and a Quarian female talking.
The Quarian go on about how terrible some human treated her. And that Turian is comforting her etc (And totaly hitting on her). Eventually the Turian says ‘Maybe we could go watch a movie or something’. Quarian: ‘Yeah well, I always have the nerve stimulation system built into my suit. Here I’ll fire it up right now!’ Turian: ‘Yeah and I heard that movie has some fantastic love sce…what?’

It’s on the planet full of Asari, right?
Ha, I remember that!

EDIT: Below is a possible spoiler. If you are reading this forum and don’t own the game, buy it now. If you are reading this forum, own the game, and haven’t finished it, what the hell are you doing here?

The games dealer on illium, some of the advertisements “Our records show that you have recently been dead! Wouldn’t you like the honor of a ceremonial Asari burial robe?”

Actually, all of the background conversations that you could cycle through by re-approaching a group of people were great.

AND JOKER. Joker is amazing. Every mission, you should go and stand behind him for a few minutes and let him cycle his idle dialogue. He reveals some interesting things… particularly about the physiology of Asari, if you do it a few times.

Damn, I knew talking to Joker every mission was hilarious, but I didn’t even think about his idle dialogue! Oh well, I was planning to play it again anyway lol.

“Oh that Joker, what a tool he was! Now I have to spend all day computing pi because he plugged in the Overlord!”

“I enjoy seeing humans on their knees. That was a joke.”

:lol:

He does great beat-box-jazziness. I spent probably about a total of an hour (between missions) standing behind joker opening and closing the shutters…

Legion doing the Robot. I lol’d. Also Mordin singing Gilbert and Sullivan. Win.

THIS A THOUSAND TIMES. Then again I’m a Seth Green fangirl so I’m slightly biased. Even so the fact that Joker had more of a leading role is fantastic.

But nothing compares to BLASTO the first Hanar Spectre.

Wait… Legion doing the ROBOT??? Do they all have idle sequences?

Advertisement: Shepard, it looks like you’ve recently been dead!
Appologies if I already used that one, lol. It still makes me laugh.

Well Legion does.

What are you talking about? I mean, the first’s final battle sucked, I’ll admit that. But this was a big improvement.

The first was just dissapointing. Fighting a single boss that’s not taller than you are, that just jumps around a bit. It’s also in a really small room.

SPOILERS BEGIN HERE

But the final battle here is alot better. There’s room for improvement, sure. I found the skill of the Reaper dissapointing Basicaly the only ones I noticed where him shooting some big fireballs at you. They could’ve done alot more interesting things with him. But atleast they got the epic final battle scale right this time. It’s like facing a 100 meter tall Terminator.

SPOILERS END HERE

Yeah where you encounter Liana again.

Because:

SPOILERS

[COLOR=‘Black’]As weak as the boss fight in ME1 was, it at least felt like a boss fight. It was pretty badass when Sovereign possessed the body. Furthermore at least Sovereign hit me several times. The boss in ME2 didn’t even hit me once.

Also, nobody gives a shit if it’s a human reaper. Reapers are scary enough without being human. It was totally melodramatic. The fact that humans were disappearing was motivation enough to fight the enemy. The revelation that they were being turned into reapers was unappealing. It made the reapers seem way too vulnerable, which is exactly the opposite of what reapers are supposed to convey. They should’ve stuck with the husks. My reaction was one of “LAME!” I think if we judge by other people’s comments in this thread about the boss they all felt it sucked too.

Nah, even though the end battle in ME2 was a lot larger scaled i felt that the one in ME1 was more threatening. The boss in 2 was just weak, the last level wasn’t even hard. Sure it was pretty cool, but I would rather have a smaller boss that was more dangerous. It did also remind me of terminators though.

My point exactly. Terminators aren’t scary anyway. If you’ve seen Salvation (or any of the other terminators) you know what I’m talking about: I’m a super advanced computer with amazing targeting capabilities until I’m trying to kill a main character. Then I can’t shoot worth shit and instead of just smacking someone in the face and cleaving their head from their spine, I’m going to gently toss them across the room.

Very reminiscent of terminators indeed, because the boss fight wasn’t a threat.

I’ve had ME1 for about three months, but I never played it past the first two levels. I’ve started again today and I’m already in the Citadel Station :slight_smile:

If it can keep my interest I might get Mass Effect 2.

I’ll agree that he was too damn easy. The only thing that actually got me into trouble was forgetting to pay attention to one of those matriarch thingies walking around, whitch was suddenly standing right behind me. But that thing itself barely touched me. He maybe hit me once, but it only knocked out like what, half my shields? A bit miserable for such a big ass thing.

I think it was kinda needed for this game to have a melodramatic ending though. I did find it nicely designed, though the designs for it in my artbook look so much cooler. Much more omnious. I kinda liked the idea of it being a ‘human’ even though I don’t know the reason behind it. It was extremely weak though. The whole game was very easy anyway. Especially as soon as I got that big update on the collector ship, that new assault rifle. And if you then just take the suited ammo and get a bit up close that thing blasts through everything. In fact I think it did about twice as much damage as my heavy weapon.

I do still think that it was a better final battle than in ME 1. It was just lame. Anticlimatic. It was nothing with sovereign, that were just the cutscenes. That’s not the actual final battle. That was just Saren jumping around like he belonged in a mental house. I beat him with ease even though I had that bug where my weapons wouldn’t cool down so I had to do the entire battle with a weapon I didn’t like. And after that I was like; “That’s all?”

Atleast something as big as in the final battle of Mass Effect 2 gives you some feeling of accomplishement. He was probably even easier than Saren, but atleast you feel like you actually beat something that posed something of a threat. Saren was just…well, like facing any other Turian. It just didn’t feel significant enough to me.

When he got possesed by sovereign, he should’ve been a good RPG boss and transformed into some bigass motherfucker. They always mutate.

I do think both games are fucking awesome though.

We’ll agree to disagree.

ME 1 and 2 Spoilers

[COLOR=‘Black’]Sovereign, not Saren, was the threat. And you defeated Sovereign by messing up Saren, while he was possessed by Sovereign. If you remember correctly Sovereign’s shields went down immediately after that. It wasn’t that you defeated Saren, it was that you defeated Sovereign, which as a fully completed reaper (raining death upon the citadel) was much more of a threat than a half completed reaper in some system that nobody has ever even been to.

Spoiler answer thingie:

[Color=‘Black’] It was probably built to be more of a threat in ME 1 then 2, the boss in ME2 was more to create an impact, All races get wiped out and turned into a reaper, sovereign was in fact a perfect image of whatever race he was “Created” from.
The fact that the Collectors went straight for humans means that somehow, Humans are the biggest threat to the Reapers at this moment, or that they percieve it that way because of shepards unwillingness to die.

Right. I’m down with that. I still believe the boss from ME1 was WAY better.

Spoiler

[COLOR=‘Black’]I only wish there was some explanation for why the reapers do that in the first place. I’d like to know what benefit they get from assimilating species into the machines because it seems like it’s supposed to be more of an oh shit factor, than that it actually has a purpose. I’d also like to know more about where the reapers come from. Obviously they have been around for a VERY long time.

Simple, using organics gives them the advantages of the species. Not directly but think of it this way, there’s a ton of different species and they’re all diverse. Using them creates diversity that in robotics that the reapers are. It would be difficult to make themselves diverse without doing this. I’m not basing this off of anything in the game, its just inferring but still makes sense to me.

GIGANTIC PLOT TWIST: They did it cuz they were programmed to do it. They’d never admit it, and they’d keep doing it. They only THINK they do it because they are better than everything else.

/stupoid

Wooh, just beat it earlier. Even better than the first. Started developing a relationship with Jack but then I dumped her for Tali and got some Quarian booty at the end. Anyways, great plot twists with the Collectors and the Reapers. Loved every minute of it. Well, except for the loading screens, but at least those are better than hour long elevator rides.

Also, if you buy any fish. Don’t forget to feed them, they will die.

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