What causes it (other than slow data rates) and how can you avoid it? How do games compensate for it and how can it be used to your advantage or disadvantage?
i’m bring this up because, truth be told, i’m new to online gaming. LAN gaming has been my thing since highschool (late 90s) so i’ve not had to deal with this kind of crap since i started gaming on PSN. i don’t understand exactly how games take lag into consideration except that i have an idea how i would do it. Games like GTA4 are my favorites to play online but sometimes there are users in the game that lag down the fun. i assume it’s because their connection is slower. Therefore their copy of the game plays out of sync…and it’s almost always to their advantage.
in deathmatch games i sometimes seem to be aiming too short or too far ahead of moving targets. Targert seem to twitch out and flash about, dodging my every bullet like a villain from DragonballZ or The Matrix. Other players somehow shoot me THROUGH WALLS. i can duck and dodge behind any structure but somehow my character’s still scrambling for cover on their screen.
i can crash into a fellow racer, flip his car and run him off the road only to have him spazz out and magically appear 2 blocks ahead of me in 1st place. i’ve even had players crash, get out of their car, open fire on me, kill me, and POOF, they’re 3 miles away. (How does THAT happen!?)
i sometimes smash into traffic that spawns out of NOWHERE. Sometimes the cars i attempt to steal disappear as i’m climbing into them. i’ve been shot at point-blank by a player who seemingly teleported from 6 blocks away straight to my exact location.
in a simple race just moments ago, i found myself being repeatedly rammed by another race. He smashed me into walls, into traffic and even crashed himself into a barrier, blocking my path. …and yet after every collision his car magically appeared half a block beyond the destruction piling up on MY end of the game. His out-of-sync car kept speeding out of control into every other obstacle, effectively blocking me with stalled cars and piles of dumpsters and garbage. MY game on my end was assuming the position of the other player incorrectly, causing his car to crash into fucktons of cars pushing them into my way while on his end he calmly drove ahead with nothing obstructing the road.
Hitbox lag, glitched vehicle physics, how and why (specifically) does this occur? How do the hardwired mechanics of online games manifest these glitches? How can they be avoided either in the development stage or post-release patches? How can i tell if the lag is on MY end or on THEiRS?
-Kawai Tei-