How would YOU release Black Mesa?

The cake?

sure, why not. :slight_smile:

You found it after all. :meh:

Alright… automagic wget brute-force director scanner inbound!

I would put the disc inside the LHC, if you can catch the disc once it’s traveling at full speed, you can keep it.

I love how nobody responded to my scientist alughterhouse idea, because it’s too awesome… right… RIGHT???

:brow:

It’s time for everyone to know, they haven’t been working on Black Mesa at all…
In truth they have been working on Duke Nukem Forever 2!
The sequel that will be released before the game!!

OT: Release it by Steam or by Torrent.

Set up a another website using flash with some type of test/puzzle/maze/etc that once completed, provides a link to the installer.

Keep a counter on the server where the file is being stored that increments each time the file is accessed. Each time the counter is incremented, it immediately moves the file to a different folder. This way, the link provided by the completion of the puzzle cannot be used more than 1 time. <-forces everyone to complete the puzzle.

Include a password with the installer that dynamically changes each time the file is downloaded and can only be used for 24 hours, to prevent people from sharing the file. <-again forces everyone to complete the puzzle to get the download link and a valid password.

Make this the “pre-release” for people smart enough to complete the puzzle. Then release the installer to the general public a week later.

The puzzle would have to be difficult enough that very few people could solve it and the solution would have to be done in such a way that you couldn’t just provide the answer for everyone else to quickly complete the puzzle. Maybe some type of dynamic answer that is only valid at the specific time the puzzle is started, or something.

Dumped out of the back of an airplane.
Or put it on a source disk, hide it somewhere and leave a variety of clues for fans to follow until they reach it. Sort of Riddler meets It’s A Mad Mad Mad Mad Mad Mad Mad Mad World.

The devs have been secretly hired by Adobe to make BMS a Flash game :expressionless:

Uh…that sort of thing isn’t SO outlandish, when they do ARG’s to promote games all the time. Like that Portal thing just recently where they hid ASCII pictures in encrypted text files.
Of course, myself being someone who gave up Professor Layton 5 minutes in, I don’t see the point of them.

I’d just put a link to a download section at the top of the screen with all the other links, with no other sign or indication. But I’m just anti-climactic like that.

I’d give digitally watermarked copies to all my friends and tell them to keep it secret, then systematically the one who first dared thwart my will and share it with the world.

That sentence doesn’t even make sense…

:facepalm:

Oh no I accidentally a whole word what do I do

Someone obviously hasn’t played scientist slaughterhouse, have you even played suicide survivial?

P.S. Suicide Survival would be a good way of releasing it

P.S.S. if you really wanna do something neat for the release of BMS, then host servers in HL2 DM or TF2 or Garrysmod. Then you could title them BMS Release servers or something.

It made perfect sense, and is a pretty neat idea.

Care to explain it then?

Release copies to all his friends, each with a unique ID, telling them to not share it.
When the world gets it, go the the friend who had the copy of the game with the ID.
Then accidently the one who shared it.

Not accidentally, I would deliberately and maliciously the one who did it. Twice.

OH SHI- wait… what?

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.