It can be said that my journey towards the HL universe was somewhat stupid, but interesting at the same time.
Growing up in a city where, by the time I’ve learned about HL, CS was extremely popular and almost every kid was playing, I first discovered that CS started out as a HL1 mod. Then I though ,What is a mod and why would CS be based on it,. I’ve found very fast what was a so-called mod and that CS was based on its content, rather than a (for ex.) remake/continuation of it.
After this I began to be interested in the game and watched some gameplay videos on YT! (I was around 11yrs old when this happened (@2007). It felt very unique, something I’ve never played (and rightfully so. Before CS I’ve played only NFS and GTA), and the way it was played amazed me. I’ve downloaded it soon after I’ve read about it and the universe, although I hadn’t watched any walkthroughs, so I had no idea what was going on more exactly and what the hell I need to do. I think I’ve played it until I reached Unforeseen Consequences, then I basically got lost in the facility, very, very confused, and ceased to play the game and went back to CS. I didn’t play a lot of FPS’ after this however. Basically, I’d lost my interest in the genre somehow.
I came back to it, however, in 2011 or so. Since at that time I though that the graphics are the most important in a game and not the actual gameplay (I know, very stupid way of thinking), I didn’t want to play HL1 and chose HL2 instead. This time I was able to play the game from start to finish. Since I wasn’t at that time a gamer and played very few games, the graphics, atmosphere, gameplay, and story of HL2 just amazed me and it easily became the best game I’ve ever played. I enjoyed the subsequent episodes just as much as the original game. However, I knew that not playing a game that is widely regarded as a masterpiece (and rightfully so) just for being ,old, was just dumb, and began playing HL1 again. And this time I finished it , although the longest part in the game was, for me, On a Rail, for the simple reason of being just… like a huge maze. I think I’d wasted a week after which I started shooting everything because I couldn’t find a way to progress in the game, and noticed that I was able to rotate the signs, which opened the way. The Xen part was probably the best part of the game for me. It was simply unique, I loved it. And of course, I’ve played Opposing Force and Blue Shift (I consider the latter to be the weakest in the HL1 series, but still a good game nonetheless).
Then I found HL:S, played it a little but never actually finished it (again). It just felt very, very cheap, and I considered it as a waste of time. Although I’d found some HD/UD packs and jumped back in, and it was a lot more enjoyable this way, I still wasn’t satisfied. The ,game, was basically a simple damn port and nothing more, incredibly lazy.
Then I took an interest in modding and played a total amount of over 100 mods (mostly for HL2, and very few for HL1). The best HL1 mods I’ve played are by far Point of View, Zombie Edition, Sven Co-Op, They Hunger, and Life’s End. I’ve played many smaller mods than these but none were as enjoyable. And for HL2, Human Error (both Episode and and Co-Op, although despite and early beta, Co-Op was a lot of fun), The Citizen, and Mission Improbable. I’d also say Combine Destiny, but it was nothing more than playing from a Combine Soldier’s perspective, and a, honestly, lame one, compared to Human Error, although I appreciate their effort.
And finally, around the end of 2011 I discovered Black Mesa (very late, since the development started in 2004-2005 I believe) (Once I found BM I also found OBM and GD). It just amazed me by how ambitious it was, and I’ve anxiously waited it to come out, and followed it ever since. I’ve learned that it was initially scheduled for release in 2009, which drove me away from it unfortunately. As a consequence, each time I’ve heard about it I was like ,Oh, it’s that HL1 remake, hope they’ll release it someday, yeah…,. And, to my astonishment, it did in fact come out in 2012. It was beyond my expectations, I never though that such an ambitious project will come into being one day, but it did. It was well worth the wait, although I was a bit disappointed by Surface Tension as they cut some areas (On a Rail, honestly, didn’t really bother me so much). Either way, it was great, and the 2015 version is even better. Also, Multiplayer is available .
It never bothered me that Xen was not included because I understood the team’s goal, so I’ve always been patiently waiting for (and still am, and I know it’ll be worth the wait. That’s undeniable).
And this is how I found the HL universe (and Black Mesa), and I’m glad that I did .