Hazard Course Remake (AVAILABLE NOW!)

I think there’s only one community. :slight_smile:

It hasn’t been detailed yet. We’re intentionally leaving in some exploits, however, so even after it is, it may still be there. The room may or may not retain it’s original look/details so it’s hard to say right now.

There kind of is.
It are small ones ghehe.

It smashed VBSP to pieces. :frowning:

Ehh. Then don’t use it unless you really know how many vertices you’re eating up. That kinda sucks. :frowning:

fuck yes

I already have the uplink installed, and it apeard before the 1 chapter, do you think that i can have that and yours installed same time?

The Hazard Course can be started in the main menu by clicking “Hazard Course”.
It wont affect any other Black Mesa addon.

It was about 800 solids or something.
So, about 3200 verts. :retard:

I’m starting to run a bit dry on ideas for this area, so I think I’ll try and finish up what I can detail, upload it after I’m done, and hand it back to you.

You finished all the rooms though?

Maybe on the valve control room. The valve is inside something like a container or a cabinet and you have to attach it to its base. Gina may give a clue where the valve is.

Maybe. It might need some rearrangement of the pick up and throw section that comes directly after it though.

I will try to make it work somehow.

'Ey, I’m not exactly thrilled at how the physics section turned out, anyway. If it requires some redoing or modification lemme know. I may or may not restart that.

Uh, not exactly. I’ve got from the charging room to the steam room about done (might add some wall props here and there), both airlocks, the rad prep room, and I’m doing to do the exit.
The [Elegance goes in this room] is partially finished, but I don’t know if I like the texturing or other details in there, and the other ones aren’t touched at all.
You’ll be able to tell what’s ‘done’ and what’s not, and I may go over some of the other rooms while I’m working today.

So then what would you have me do with it, once you send it back to Dropbox?

Finish the other stuff, fix anything I broke or did wrong, and/or hand it off to somebody else to have a crack at. Of course, if you know kind of how you want the hazard rooms to turn out, you could PM me with a description and I can see what I can do with those ideas.
I just don’t have any of my own left.

I’ll take a look and see what should be done. Is it up yet?

I’m leaving this mod.
Bye all, it was a fun time developing :slight_smile: .

That was random.

Sorry to pop in unannounced, but…

Very fucking random.

You said that already, TehBoxNoob :stuck_out_tongue:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.