Yeah, never did get around to doing an optimization pass, either, did I?
Well, I’m an idiot. :fffuuu:
lolthefireroomwouldliketohaveawordwithyou
Also, you should really get Skype, at least so you can skim the history every now and then since it should update whenever you can be online.
So are we excluding the intro map from the alpha or something? Or is it just not up because of that problem?
It’s still an Alpha release, so we don’t expect a polished ‘Hazard Course’
No, the alpha & beta will be tested by the development team.
Actually, on the contrary! It’s not open, but we’ll be picking some that aren’t on the dev team. We haven’t got our criteria set in stone, however.
I found a sound file in HL - holo/tr_ba_lightson.wav which says that if the player still falls too many times at the flashlight room, the guard will turn it on.
Is it included here?
Well somebody wo makes something, never gonna see the faults on their own, only person not involved with it, gonna see the errors made!
wat
Maybe you should speak in your secret secrecy language and you’ll understand him better.
Yeah basically. It’s not too important anyway.
After having a look I have a suggestion for the HEV-silo. Map ‘silo_hev_2’. A preliminary map but it’s all about the silo itself and the dome.
Why don’t you guys have a meeting since most of you are online?
I don’t mind. I get off school in about an hour or two.
I’m pretty sure we don’t have access to those sound files.
I actually brought that up some months ago. We don’t have the sound files and it’s probably not worth the time to get Teunissen to record them.
So theres a deadline?
No, we’re not allowed to distribute them, it’s illegal.