Happy Birthday Half-life!

BM will be the source2 flag ship? HELL YEAH!

EXPECTO MA MONETO!

Also, will VALVe force you to integrate an item shop into BMDM with hats, crates, skins and keys?

Also, has VALVe said anything about BM being the perfect fig leaf or excuse for not making hl3?

Well Done!

I’ll look forward to the reviews of the new steam version. Shame about the 1 step back 2 steps forward process that you had to endure but it seems as if you are nearly there or as you say soon.

I bought and played the original Half-Life, Blue Shift, Opposing Force, HL2, and Episodes 1 & 2 all because of my amazing experience playing Black Mesa. Your free mod turned me into a paying customer of all the other Half-Life games. I can’t be alone in this and VALVe must know it. I look at this news as a giant thank-you from VALVe to the Black Mesa dev team for helping enlarge and enrich the Half-Life fanbase.

I’ve gotten two friends to play through Black Mesa, and they’ve gone on to buy HL2 etc. We will all be buying the new Black Mesa on release day. I think it’s safe to say you and VALVe are going to make millions off this deal. At least I hope you do.

Congrats!

Chiming in:
My brother is not an FPSer. Like, at all. He’s never played a single one; he’s more of an MMORPG player. However, he knew of my exciting in the build up to the release of the first part of Black Mesa and my connection to these forums so when the first portion of Black Mesa was released, he watched as I played through from Inbound to the end of Office Complex and soon after that, bought and played through Portal 1 and 2.

He still doesn’t like the limited ammo circumstances in FPSes but I credit Black Mesa for at least getting him to expand his boundaries beyond the MMORPG genre. :slight_smile:

Cool. I hope the animation revamps work in the retail version.

This is awesome news! Will definitely buy the Steam version, glad to see you finally being able to be rewarded for your great work! :smiley:

So true.

OHHH FINALLY!! Good news! :smiley:

your_name_here, is developer commentary still on the table for any version of the game? I’m playing through Deus Ex: Human Revolution Director’s Cut and the somewhat sloppy implementation of commentary in the game leaves me pining for another game using the Valve commentary node system being introduced to BM. I’m sure if it is, you can’t reveal which version, what will be covered, or whatever because it’s NDA. But can you confirm that it’s being considered, at least?

Awsome, i am ghlad for you guys

But since now more information can be told, are there plans to include the uncut maps of surface tension and maybe a hazzard course in the actualy release?

They’ve answered this question alredy. TextFAMGUY1 answered it too. We shall see, but the bottom line is, Black Mesa is and will remain moddable, ergo the enthusiast modders will update their work for the big thing.

Finally I can “donate” well earned money to this amazing project! Keep up the great work, will buy it day one!

Soooo, does this also mean Linux and OS X support?

Type one full-stop for “yes”, two in a row for “no”.

throws money at screen
I can’t wait to get my grubby mitts on the paid version. Thank you for the update!

i’m totally fine with this if it means linux support!

if not: OMG SELLOUT WTF :wink:

Epic news, Will definitely buy it when it’s available on steam.
Also hoping for a linux edition, but will buy it nevertheless.

Aren’t source games (at least from version 2013 on) inherently supportive of windows, Linux and macos? Thought that a given…

gues they cant say anything about linux or mac, since it would reveal info about the source 2 engine

Source engine 2013 does support linux and mac, but this does not mean each game automagicly supports it, the game code does need to be updated to get it to work

As far as I can remember, BM uses additional code which only works (or worked?) for Windows.

Black Mesa will be SteamBox exclusive! The intarwabs are gonna explode and SteamBox is gonna oversell XBone and paystation4

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.