Two hands up
Faps with other hand
Disregard this post by myself, I no longer want to see the Cremator in EP3 but I do want to see your opinions on the matter.
Two hands up
Faps with other hand
Disregard this post by myself, I no longer want to see the Cremator in EP3 but I do want to see your opinions on the matter.
I think Valve scrapped it for a reason, so I’ll go ahead and say no.
Considering what the Cremator’s purpose was supposed to be (essentially a janitor that cleaned up organic matter [probably dead people] off the streets after unrest in City 17), I don’t think it would have a place in Ep3, even if Valve, for some reason, decided to bring it back.
I suppose you’re right, but some of Valve’s ideas have been reincarnated in the episodes so far, including the Borealis.
Attack animations and capabilities have been found in the files for the Cremator, even if it’s original intentions were to clean the streets, It would no doubt be an interesting advirsary, in my opinion. Also, who knows what uses for a Janitor might be for EP3, the Borealis will surely contain many types of debris, and the remains of the crew, that would only matter if the Cremator was still intended for cleaning purposes that is.
It is true however, that his “Weapon” is not a flametrower, as many think, but an instrument that fires a plasma substance that incinerates organic materials, neat tool, in my opinion.
That’s what I was thinking. The cremator would only fit in Half-Life 2 and maybe Episode One. But now that City 17 is very much abandoned, I don’t see the Cremator appearing any time in the future. Besides, if it did show up in Episode Three, it would raise the question, “Where the hell did that thing come from?”.
I want to see crab, mortar, and super soldier synths imo
I want to see nothing that was cut return, with the exception of the borealis. And I want everything that’s in the Episode 3 trailer to only be finalized content. That way I don’t have to hear people complaining when a texture in a trailer is a slightly different color and that the game would be so much better off if they didn’t change it, and not seeing a dozen “Black Toilet BETA” textures on FPS banana.
Actually, the way Half-Life 2 looked at E3 2003 was more grim than when it was released. In my opinion that style would have fit in more with the Half-Life universe. (The old school metrocops did look pretty kickass)The way they described it in Raising The Bar sounds like it could’ve been an awesome game.
Dias, obviously you must not remember crab synths and mortar synths being in half life 2.
Also the borealis is going to be in episode 3, you say it already in episode 2.
The super soldier synth is just another synth it would be cool to see.
I don’t want to see the cremators return. Their look just doesn’t give the impression that the other combine give, it looks menacingly creepy but not militaristic and imposing like the rest of them. The only way I think it would work in Ep 3 is if they were there melting all the ice around the Borealis.
Yeah, the original story that Valve had planned out was very dark. I think it had a greater focus on the Combine’s crushing effect on Earth and humanity. I would’ve loved to see the game with their old story, enemies, etc.
Here’s a map of the locals of the old story.
There should be undercover metrocops that ambush you or blend in with real rebels, and attack you with a shotgun double-blast when you least expect it.
Tell me, where exactly did you read this in the “original story” that I keep hearing so much about? I’ve read through Raising the Bar, and the playable leak, and even opened up hundreds of the un-compiled leaked maps in Hammer. There was no signs of a darker story, except for a bunch of audio files that make everyone out to be either morons, or jerks.
This obsession with beta content is some strange bastardization of nostalgia and wanting what you can’t have.
The Zombine Under-Willy has a pretty good run down of the original storyline. With factories worked by children, the cremators burning away all organic matter in the streets, the air exchange pumping out noxious gasses and the draining of the oceans it was much darker. Also, eli was a hairy white dude and alyx’s dad was a military man.
Yes
Actually, funny enough even in the oldest concept art shown in Raising the Bar, Alyx was still black/asian, her father Captain Vance was white, and Eli was still black. How the white guy had a half-black half-asian daughter is beyond me.
“Don’t care,don’t know,don’t ask me.”
i hope you get the reference.
I have had a change of taught, after seeing the comments for this thread I no longer want to see the Cremator return, but I do want to see something new and , as some people already suggested, darker enemy. Possibly a Super Elite Soldier. :freeman:
You should read Raising The Bar again, because it is in there. It’s not an obsession with beta content, it’s an obsession of asking one’s self “What if… ?”. I could care less about wanting to have the beta, because its probably a pile of crap.
Reasons for being at the Borealis aside, I don’t think the Cremator wouldn’t really fit aesthetically with the rest of the Combine or make sense as being part of them, now that they’ve gotten rid of all the other humanoid alien type things.
Although, we do know that something like the Cremators exist in the Half-Life universe, as you see one’s head in a jar in Eli’s lab. Maybe there could be a similar creature with the same head, that isn’t part of the Combine but some other type of alien thing, although I don’t really know how they would fit this in.
Dias has something stuck in his arse.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.