Halo: Reach VGA Trailer

lol. Halo’s always had a satirical impractical Paul Verhoeven-esque universe. Characters in this game have license to do shit just to look cool. It fits the style…
Anyway, this Isn’t realtime, but it IS a framedump. It’s in engine. But it’s got more anti aliasing than the actual game will. Words straight from Bungie. That being said, all assets in the trailer is what’s being used in the game. That alone is impressive. I can’t believe how high poly these charactes look. And how huge the textures are. I know Bungie uses lots of detail maps, but still. The wrinkles on Carter’s forehead look way more complex than the crappy noise maps they’ve used before.

BTW: Who gives a flying shit if a game isn’t revolutionary?

That shitty Jurassic Park FPS that came out BEFORE HL was possibly the most revolutionary game since Doom, and it was ASS.

Half Life is a mix between an 80’s action movie and a 50’s/ 60’s sci fi movie in the form of a shooter. Those whose “puzzles” get a lot of praise, but are about as challenging as a 4 piece jigsaw.

Halo is…well… Sci fi in it’s purest form… Supersoldiers, space marines, deadly parasites, crazy religious aliens… It’s got it all.

I love sci fi, so I like Half Life AND Halo, but I like Halo a bit more because well… It’s got soul, really. I like Half life 1 better than Halo’s sequels (Haf life 2 was a necessary step up, but it was lackluster compared to the episodes), But Halo CE remains my favourite game ever.

That all being said, Reach is going to be Bungie’s last Halo before 343 industries takes over. I know Bungie as a company very well, I’ve been faithful to them since Marathon. I know they’ll do everything they can to send this series out with a bang before it gets Spyro the dragon’d up, if you know what I mean.

And To soup:

Epic Win.

Halo’s “got soul”? I have no idea what you mean by that.

Oh come on, Halo isn’t anywhere near “sci-fi in its purest form”. It’s sci-fi in its Hollywood form.

I’m not saying it’s bad, I’m not saying I didn’t love it, but it’s nowhere near “sci-fi in its purest form”. Science fiction by definition has technology based on current technology or theory and is always at least partially explained.

Also, it has an extremely bland and unoriginal story with a fairly predictable twist. The characters are flat and uninteresting and the only gripping parts were the bits with the flood in the first one.

I’ll say again, I enjoyed it. And a hell of a lot. This was because it was just plain fun. But soul? It ain’t got it.

The universe does I mean…

It’s mostly the humor of it all and how seriously it DOESN’T take itself. Starship Troopers (first one) is the closest thing I can equate it to when I say “soul”.

But yeah, I really wish they’d try harder with the characters. Halo does so much right in the way of the experience that the stuff it does wrong (immersion) just amplifies disappointment.

More on topic: Wait a minute… Is that Subsurface scattering I see? or is it an illusion? Fuck.

Look at the trailer that this thread is about and say that halo doesn’t take itself seriously.

Alright.

“Shut up and get behind me…sir.”-Halo 1 checkpoint name

“CAN’T…RUN…WITH…THING…ON…BACK”

“I know what the ladies like”

Cortana:“Cheif ping ping ping* wake up!”

“No one panic! EXCEPT FOR ME!!! AyAyAyAYAYAyAYAyAYAYA!!!” -Halo 2 elite

https://www.youtube.com/watch?v=rlGr_vdxKlc

https://www.youtube.com/watch?v=U3Hxq6lM9tY

But fucking SERIOUSLY…

Is this SSC? I need to know. Please can someone who knows about this shit chime in?

https://www.405th.com/reach/reach%201151.jpg

Last Bungie game of the Halo series, and probably the last decent Halo game that will ever be made, since I consider Bungie to be the only devs who know what they’re doing with the franchise. I mean look at Halo Wars… :frowning:

Anyway, graphics are real nice in that trailer. My only doubt about the trailer is the fact that, even though they used the Reach engine to render it, the trailer was put together using a frame-dump… so I dunno about how the final product will look.

4x anti aliasing instead of 16x?

Maybe a slightly lower framerate?

That’s it probably. Unless they pull a Halo 3 and retexture everything real quick before release.

But seriously. We haven’t even seen everything this engine can do. I mean, on the bungie publications (lighting to be exact) They talk about lighting things from ABOVE THE FUCKING ATMOSPHERE. And then proceeds to show some rough terrain with a blue aura over it :confused:

I have high hopes for the game visually. It may not look too impressive, but they’ve got one of the pioneers of visual 3d design on that team. Just like with Halo 3, there will be some techniques that no one’s used before/ or use rarely and it ends up being applied to something that is SUPPOSED to look cartoony. Thus it is ridiculed for looking fake.

yeah, we need more realistic games like COD out there. Let’s put all concept artists out of business! Devs don’t need to come up with their own shit! They can just copy life! See how hard I worked on this texture I took of my porch out back? I’M SO FUCKING ARTISTIC WITH MY FUCKING PICTURES OF A FUCKING WALL.

cougchHL2cougch

I have no doubt that it’ll look amazing. All the Halo games have. I just hope that it doesn’t stop there, since that’s the problem that every other Halo (and most FPS games) game has done; they spend a lot of money on visuals and gameplay, and then skimp out on story/characters/plot/dialogue/etc.

I’d also like to see a decent cover system, rather than your normal “crouch behind random crates” system that’s present in a lot of these games. I didn’t play ODST, but IIRC there’s no Gears of War style cover system in any of the Halo games, which I’d really like to see, because I liked it a lot.

A cover system in an FPS is what you make of it. What you’re proposing doesn’t really make sense.

Cover system+fps= a bounty of more exploitable glitches and just assness all around.

The only way you can do that is to pull out to third person, and I’m not sure if that’s happening. the director of content for Halo 3 was a different guy as all the other games+reach. He sucked. Bungie knows it. No more Halo3-esque ideas.

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