Half-Life 1 Weapon Model Issue

Today, I bought the Half-Life 1 Anthology from Steam (Includes HL1, Blue Shift, Opposing Force, and TF Classic). This doesn’t mean I haven’t played HL1 before; I’ve played it A LOT. I had Half-Life: Source already, but I wasn’t happy with the inability to use Goldsrc mods (And HL: Source’s improvements are cheesy).

Anyway, my problem is with how far out the weapons appear when playing HL1. They don’t seem to be projecting out enough. For example, the shotgun is barely on the screen. The FOV is set to its default; 90. I’m a perfectionist, and can’t stand small imperfections like this. It just doesn’t seem right. So, if anyone knows anything about this issue, please help.

Also, I feel incredibly stupid for even asking about something like this. :retard:

The only weapon model issue I have is I have to use the HD pack.

Is there a reason you have to use the HD pack, or are you too stubborn/lazy to uninstall it?

Don’t play GoldSrc games in widescreen. /thread

I have the Steam version, so I doubt there’s a way to change to original.

Works perfectly fine for me.

Damn it all; you’re right. Using 1280x1024 (not widescreen) fixed this. I don’t suppose there’s a way to run GoldSrc games in 4: 3 aspect ratio resolutions with black bars on the margins, is there? I hate playing games when I have to use a stretched aspect ratio on my widescreen monitor. :fffuuu:

I refer to the FOV being a bit low when in a widescreen res. It hides a little bit of the weapon model. Works for me too but I just keep it at 4: 3 because it just looks better that way to me.

Duct tape your monitor.

You can disable the stretching in your graphics card control panel.

:smiley: In all seriousness, I know you can tweak the FOV, but I’m not a fan of the “fishbowl” effect it causes.

EDIT: I fail. Kazioo, I didn’t see your post before I replied to Spyro.

EDIT, Round 2: Kazioo, you’re a life saver. I looked around the settings in the ATI Catalyst Control Center, and it had an option to maintain a different aspect ratio if you have the display set to a non-native resolution. I have Half-Life running in 1152x864 right now.

I always thought that the FOV default was 54…
Or perhaps I’m thinking of the Source FOV default…

WTF, not even Balls of Duty has a FOV that narrow.

HL2 has 75 FOV by default, not sure about HL1 but must be around 90.

You are correct (It’s 90)

D: That’s worst than HALO PC’S default FOV!

I couldn’t even imagine… ugh…

WHAT? IT’S NOT?

HAS MY ENTIRE LIFE BEEN A LIE?

I always play HL1 in Widescreen. Never had any issues like this. o_O

Install
Uninstall
Source
It’s off by default, either you installed it through Steam or did something else to install it.

Took 2 seconds on Google to find that link btw.

Just for the hell of it, I used 54 as the FOV for Half-Life for about 5 minutes. Not bearable at all :fffuuu:

default_fov 120
90 is shit

I wonder what the lowest field of view possible would be and what it would look like. Ninety is typically what I use if I can adjust it, like in BF3.

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