Well I did email gabe…
:evil:
[COLOR=‘DimGray’]Im in ur gaems, shapin ur reality
Well I did email gabe…
:evil:
[COLOR=‘DimGray’]Im in ur gaems, shapin ur reality
Brb starting a boycott Ep3 group
let’s face it. we can’t assume anything. do you really think when half life was released they allready hat planned this whole plot of the seven hour war and the vortigaunts joining the humans?
and let’s not even talk about the borealis and aperture science. Portal’s development started roughly with EP2 when valve employed the whole development team of Narbacular Drop (some senior students attending at DigiPen. Narbacular Drop was their game project at the college. it’s basically Portal’s ancestor)
back then HalfLife was only another shooter which happened to be a big success. the gman only supposed to be a mystical character and a source of suspense for a '98 video game. nowadays he had turned into an icon and a way of genious storytelling.
i believe valve won’t let us down with a cheasy plot twist at the end of the half life series. for example portal 2 will be pure awesomness from what we’ve seen so far.
it’s their job to come up with mindblowing stories. not ours.
ok i’m done
Aren’t you aware that we are VALVe?
It is we who create the games.
well… yes… indirectly.
but which one of us came up with the idea of dr. kleiner developing a “slow teleport” and by using it freeman jumped ahead in time more than a week?
i don’t see valve as a company that day by day reads all kinds of forums and then one of 'em says: “hey, bob! get gabe newel here. i think one of these pricks came up with a decent idea!”
EDIT :s ure, they are curious about the feedback and i bet they love hanging around boards like this but if anything, they try NOT to implement ideas that are overused.
I saw an error with the “Gordon + Chell + Robots v Combine” theory. Chell is still in stasis for around 100 years after Portal 1, and I know GLaDOS makes a comment about her being the only thing in between you and what was outside, but 100 years after the 7 Hour War, it’s likely that Gordon will have done his thing and solved the problem.
So, maybe, from what was gathered from these comments, at the end of Ep 3, Gordon goes back in time with Borealis tech, somehow, and wakes up before the RC. Gordon decides that, to prevent the RC, he tries to sabotage the cart. As he does so, Past Gordon kills him, thinking he was a criminal (From APERTURE? [loljkfailidea]) and removes the crowbar, fixing the cart, unwittingly unlocking the door to hell. The sample would be the knob.
Totally on the spot idea, and yes, I understand it’s a horrible idea, but it would make sense. Another train of thought is, instead of sabotaging (Remove the event from your brain) he travels back to the tram, paradoxing past-Gordon from existence. He knew what was going to happen, and maybe on the Borealis he found a way to halt the RC, but when the RC occurs and he blacks out, BOOM memory loss. Yes, another failidea, but hey, maybe Gordon WAS indirectly the bad guy, and maybe instead of trying to stop the RC, he had gone back in time to try and open a larger portal and allow everything in faster, as well as the Nihilanth himself. Then there was the memory loss… again.
what is with you guys and time travel? no offence but you’d be horrible screenwriters…
Well I think that the fact that the OP posted his theory just doomed it to be just that and not a part of the plot of the series. I mean, if i was valve I would try to make a plot twist that nobody has come up with yet.
We ain’t pricks!!
Not time travel specifically, but according to what all has been said in the thread, I decided to take my favorites and clump them all into some sort of randomly thrown together lego project. I don’t think in any of my stories I’ve ever incorporated time travel.
I almost fully agree with you, except for the fact that Valve is going to milk the suspensful character of Gordon Freeman for as long as possible.
In conclusion, we (we, being the consumer) can theorize all we want. But we’ll never truly know about Mr.Freeman until the big meaty cow we call Gordon Freeman runs dry of his fatty, nutritious, homogenized milk.
Well, I wouldn’t hate it. I mean: Being the hero in every single videogame gets kinda boring.
I like some of your ideas. Especially, after finding Borealis, he travels back to Black Mesa to prevent RC. That’s probably because i desperatly want to see BM again… xD Ok, Gordon travels back to BM, he tries to sabotage the experiment, which, say, might explain the power failure at the begining of HL1… He almost succeeds, and seconds before the other Freeman pushes cart to the energy field, hes doing cinematic slo-mo “NOOOOOO…!!!”, unfortunatly failing to prevent him to push the cart. Old Freeman dies, new begins the game (at the start of HL1) again, thus creating an endless loop of events. You have a few seconds to play the game, just to get an idea that it started all over again, then fade out, and end credits. Applause
Where would you stick G-Man in there? Lets just say hes an evil sadist who likes to watch hes favorite movie all over again…
I wouldn’t like it to be like this. xD
But I would like to see some time travel and Black Mesa again.
Actually, valve wanted to make Gordon the hero of the vortigaunts in HL1. It was suppoosed to be seen in the Xen chapters, with the vorts making some kind of revolution (or at least being set free) and helping Freeman.
They planned to make Xen looks like a complete and complex eco system (far more than what we can see in the final product), but most of the ideas about this aspect of the game were finally cut because they ran out of time (as HL 1 had already been delayed too many times, a bit like…like…well, I forgot ).
I guess that back then, Valve/Laidlaw had, for the most, no idea of the actual storyline. But they already had some major elements.
From my point of view, they make a storyline as much to produce interesting twists as to recycle old but interesting ideas they couldn’t use (for any reason: time, technical limitations or just choice) before.
Photographic and captionographic evidence that Gordon did not did it on porpoise.
rests case
interesting. i didn’t know that. but most of the plot is thought up as they go along. especially the aperture science connection. like i said portal was born from a college student game project in 2005. what i’m trying to say is even the brightest mind can’t guess how is it going to end from what we’ve seen so far.
:what:
If they did that, they’d be out of possibilities. :retard:
:facepalm:
EDIT: bah, stupid refreshing. Just ignore my double postingness.
I’m not even sure what you’re facepalming about.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.