Games That you were dissappointed with

yeah, Crysis had some cool features but no real interessting story.
It’s more like a sandbox, with a fakestory.

Those features were fun but i wasn’t exactly impressed by them. The zero gravity part was great though. But like I said, the graphics were impressive; mountain breaking apart in the distance revealing an alien ship, view of the island from far away, awesome face texturing and animation, etc.

Yup. In fact the way he’s fabricating ridiculous and intricate justifications to make it seem like there’s more to his opinion than simply his own feelings based on the above is reminding me very off-puttingly of Black Op. There’s no point arguing with him about it - he’s already decided he doesn’t like it and is making up ‘intelligent’ sounding reasons retrospectively.

Pretty much.
(Consoles can be fine… i’ve just never had a good experience with a game ported to multiple systems. Platform-exclusive titles tend to be better, mostly due to controls and control responsiveness. It also provides the developers more technical freedom to take advantage of any of the system’s unique features.)

I still don’t think that’s accurate. I love many games that aren’t TFC. It just seems as if TF2 took some of the good things about TFC, and modified them for the purpose of the previous two complaints.

You forget that as a sequel, it is expected to compete with its predecessor, and not be assumed better in every way. I can only urge players to be wary when a good, underappreciated title incites a sequel that gathers massive publicity and profit.

Of course you will find it difficult to convince the devil’s advocate,
for if he were easy to sway, the role would not be filled.

Okay, so you assume that TF2 was meant for consoles. Fair enough. However, which version gets more free DLC?
Team Fortress 2 rules! And yes, I have played Team Fortress Classic. It’s cool, but I don’t personnaly like it as much as TF2.
Fortress Forever, however, is great! But since it’s a mod, there are barely any servers.

Half-Life 2 Episode Three.

God it was awful, the comedy scenes and the abrupt rapings were too badly rendered.

you are kidding me :smiley:

episode three isn´t released yet. i guess this is the dissapointment.

It was a joke.
Grow a sense of humor, then come back.

Finally someone agrees with me about Crysis.

no you got it all wrong

I was dead serious

Army of Two. Jesus Christ, nothing has come close to the amount of disappointment I had when I spent $60 on it.

It seems that in your haste to brand me as biased and overnostalgic, you have instead revealed your own flaw. Your incredulous attempts to discredit me must be spurred by your own absolute loyalty in Valve as a developer… since to have that undeserved Übertrust be intelligently questioned would taint your pristine perception of the world.

(My intent was to bring notice to certain things that were modified for the worse.)[/size]

The specific complaints of TF2 which I’ve voiced are things that would perturb me in all games, new or old, sequel or original. In fact, I will list one hundred and ten reasons why I have not been holding TF2 in a negative light simply because of its mild departures from TFC. It is:

1. A multiplayer game in which certain abilities must be unlocked despite already being used by one’s enemies,
10. A game which makes no effort to mask or pardon obvious violations in elementary physics,
11. A game which acts in some unnecessary way on System-A in order to function better for unrelated System-B,
100. An action game with near-modern technology levels but some few concepts indistinguishable from magic,
101. A game entirely presented in the fashion of some variety of animated cartoon,
110. A game which completely abandons whatever it long promised to be.[/size]

These are all criteria, criteria satisfied by TF2, that will each find a complaint with me when they are found for any game. To dismiss these complaints as excusable shortcomings, because a sequel must simply “modify things” (while its predecessor was not eligible for any of these flaws)? That would be an intolerable assumption, an assertion that could only be made by someone afraid to admit a fresh blemish on their messiah.

Although the criteria of liking or being disappointed by a game are strongly subjective, I find it difficult you would not share any of those 110 points-of-complaint in common with me. Even if that were the case (not sharing any of those points), you should at least be able to understand why one person may be disappointed by it, without leaping to the conclusion they are a helpless Canadian dollar.

Basically, I could have skipped that, and gone straight back to this:

And of course, bring up the fact that you haven’t even played it, yet criticise it so fiercely.

Holy hell, did Tiki just make a list number formatted in binary to make his argument look smarter? :fffuuu:

So anyways, Tiki, it’s pretty obvious that TF2 is just not for you. We get it. Why are you telling us all this? Do you think your arguments of “whaa they didn’t obey physics in a video game” and “whaa they chose a colourful and stylized art direction” will make us hate the game too?

^

No, because he thinks he made one hundred and ten points of complaint in regards to the game where there was only six. :stuck_out_tongue:

Either way, his “criteria” and complaints are based solely on self indulgent bias and should thusly be ignored, until he makes the ubergame that he thinks we’ve all been waiting for.

Games that disappoint me, are generally the ones that make the bold claims to offer such and such features and then fail to deliver on many or any of them. My other main point of criteria is games that severely dilute gameplay mechanics in favour of flash. (See TFU for the former and DMC3&4 for the latter).

Shut the fuck up about Team Fortress 2 already. You don’t like and you were disappointed with it, but you don’t have to preach to everyone about why you think it’s bad and have a then guy who likes TF2 start a 2-page argument .

While we’re at it, I was pretty disappointed with Day Of Defeat: Source. The Original DoD: S was great, except the lack of the British and certain weapons. But when Valve ported it to the Orange Box Engine, they brought in many bugs that really hinder the gameplay (swapped flags and uniforms and wrong display of postures after alt-tabbing, among others) and Valve never cared to fix them…

Thanks for making an effort to sympathise… They are highly subjective, I confess, but together they are sufficient for disappointing on an individual basis.

(Should I gear my studies toward game development? I do intend to at least cover artificial intelligence, but I fear game development is already a cluttered field, with everyone and their mother stating they would like to work on games for a living.)

  • Armor is a valid “effort to mask or pardon obvious violations in elementary physics”,
  • “Respawning” isn’t illogical… it’s just assuming control over a new combatant.

Heh, I originally started making the list with “0001”, “0010”, “0100” etc. so I could add up features in case someone asked “how does anything violate point 0100?” (and respond with “this particular feature violates 0110” as flags) but I eventually decided to make the points increment, for clarity…

I decided to keep binary because saying I had 101 reasons was much more fun than saying 5 :wink:

You are definitely right there, nobody who’s played it already will be changing their opinion of the game simply by observing why I dislike it. Others still feel Crysis met enough expectations to be a decent play.

I wouldn’t call it hate… it’s just a lack of love. Soup seemed shocked, surprised, hurt, and confused at the prospect I could lack love for it… and I felt my original and rather-vague rant could use a sensible explanation.

I must agree with you here. It was a long time ago, but the original perception of Team Fortress 2 set expectations so high tthat even if it were to follow that concept, I still would have probably been disappointed. I suppose it’s unfair to hold the current rendition fully accountable for that.

[COLOR=‘Silver’]Oh, this should be good…[/size]

[color=‘Silver’]…but considering the topic, I am quite comfortable doing so.[/size]

[COLOR=‘Silver’]Well damn, I guess I’ll have to stop making posts that can be replied to, on a forum of all places. I’m going to have to request you stop being so juvenile and rude as to make me post this arrogant reply. (damn, too late.)[/size]

:facepalm:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.