Hai guise haven’t been on here in aaaages due to certain events happening etc etc but I thought i’d return with this.
I brought Need For Speed Undercover recently and was fairly disappointed with it due to 1. It’s far too easy 2. it’s shorter than portal 3. It’s the exact same map as most wanted just it’s been re modelled. The story line doesn’t make that much sense either. One minute people hate you the next they’re your friends etc etc. So yeah anyone else had any games they were disappointed with?
wat
So yeah, Brother in Arms: Hells highway. Simplifies the gameplay, glorifies war too much, and has a copycat cover system that makes aiming too easy.
Play the first 2. The third is by no means a bad game…but by far not as good.
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Bioshock bslcy.
Wonderful game to be sure, but a little more System Shock woulda done good ( Inventory and leveling for example ).
Also: Star Wars: Battlefront 2 ( generell meh-ness of the new features and removal of awesum features )
That is a long list for me. I can’t think of all of them right now, but the quick list that I can think of is:
Jedi Outcast
Red Faction
Return to Castle Wolfenstein
Unreal 2
Soldier of Fortune 2
Deus Ex: Invisible War
gta4 embodied everything I hate about the direction new games are taking.
@theegoatpig: Red Faction was brilliant! As good as half life! It was the second one that was a load of wank.
Crysis. It was constantly rated very high, but I started playing and it was just… bleh…
Every new game that has come out lately with the exception of Mirror’s Edge and Assassin’s Creed.
^This too. I mean, what’s the big deal? Shoot me, but it doesn’t even look that pretty, people have done more, with less power these days…
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I agree
I’ve got afew but Far Cry 2 was easily the biggest letdown I have experienced in a while.
Call of duty world at war. VVVVERRRYYY boring
FarCry 2 by far…
I don’t know why, it doesn’t “look” like a bad game, but it just doesn’t play well - I can’t really explain why.
I stopped after 1 hour, never tried multiplayer because I needed to make a billion accounts and register so many things I simply gave them my finger and uninstalled the game.
Good thing I got it for free with my videocard.
Shit, how could I forget about that? :fffuuu:
FarCry 2 was a total dissapointment. Sure, great graphics, open world… but like that hasn’t been done before. And why Africa? It was pretty the first drive by, but after the 10th time an African plain is well… a plain. Boring and flat with a lot of grass. The shooting mechanics were nothing special, and it was difficult to use stealth. The level was so open ended it, again, got too boring too fast. There were bus stops, but it’s like they found the worst places to put them. There was no storyline. “Kill the Jackal” oh boy, that’s deep right there. I don’t think it gets deeper than that. And your partners? Allies should make you want to cry when they die, I wanted to shoot most of them myself they were so bad. The graphics were, like Crysis, too a point TOO good. You couldn’t get the best out of it without a real computer. And the multiplayer? Terrible, just terrible. I’ve played worse, but not many.
Amen. I absolutely loved Unreal and Unreal II broke my heart.
The Sims 3 as of 10 minutes ago.
It’s the Sims, fun for a while, but then you’re like “this is the same shit I’ve done for the past 2 days.”
Fable 2 and Assassins Creed
Alone in the dark 5 (great music, great graphics, great ideas & poor controls)
Farcry 2 (boriiiiiiiiiiing!)
I’m gonna go out on a ledge and say Far Cry 1. I’ve never played Far Cry 2 since an hour into the first one was enough… still haven’t finished it, I may try again for the sake of completing it and a lack of any other games.
Spore is a huge letdown, I was so excited at the prospect of guiding my own branch of alien evolution, even made a bullsquid in the creature creator early demo. Eventually overzealous DRM and a WinXP-only release made me throw that junk out of my mind.
Oh, and Sim City Societies. My god, it’s that game that got me to stop getting games.
Finally, I have a beef with Team Fortress 2. I didn’t wait six years for a game taking its inspiration from The Incredibles, oddly enough released in the latter half of development. Team Fortress 2: Brotherhood of Arms was, then, a project simply and secretly abandoned while keeping the anticipated TF2 name intact for sales.
And it really insults me when people say TFC was already beginning the “cartoony” theme of TF. I found it as grungy and bleak as the original Half-Life, and would have been much happier if it followed more visual cues from HL2 by at least aiming for realism. What happened is that all of those toon-TFC customizers invaded the community with their big-headed, cell-shaded crap, and misrepresented the desires of the Half-Life community.
Instead, TF2 turned out to be the best mass-marketing money-making main-stream console-adapted game Valve has done, or will ever be able to do. It’s an insult to what could only be termed as gameren de intenta serius, a group I’d frankly like to be part of.