right. just as rule 34: [COLOR=‘Navy’]hentai on[COLOR=‘DarkRed’] anime could be named the part of the[COLOR=‘DarkRed’] real thing, as [COLOR=‘Navy’]it has the same characters, locations and even personages are undressed the same way as in the [COLOR=‘DarkRed’]original; the only difference is that in the [COLOR=‘Navy’]second part they fuck all the way.
[COLOR=‘Gray’](uhh, i put it so complicated…)
i mean, if we only take atmosphere of the first game - thick, secluded, leadening, silent…; we could meet no aspect of in The Continuing Story of Gordon Freeman; cooperations, unscary-scary moments, stupid combines(why the hell did they put these in the game??); vorts - the most interesting enemies - are now friends! moreover, they’re clever and can talk human language!
we also have some stupid girl and a romantic relationships, betrayer and intrigues, all the quests were converted into battlescenes, where all you can do is strategically setting turrets positions and wasting bullets on endlessly spawning combines.
and those “survivors” and la resistance
…
fallout3.
one of the only things that remained being cool is the engine.
because i, as a coder myself, loved and appreciated hl1 for it’s engine - much better than earlier quake.
edit: for the record - all i say about art is not more than my point of view and you don’t need to say me that you hate me [COLOR=‘Silver’]as i already know that ¦))