Favorite Half-Life Memory

What’s your favorite Half-Life memory? I have to say, I’ve got many. But My top three are:

The tram ride in: as boring as it is, the ambient music and the atmosphere the game presents to you really immerse you into the game. I heard that was actually the intention from Valve as well.

The Test Chamber: Of course I have to say this one. Its just really amazing with all of the sounds the AMS makes and then when the resonance cascade happens… Wow… Then you wake up to see the facility destroyed. Probably one of the must memorable scenes in video game history.

Getting the Tau Canon/Gauss Gun: Questionable Ethics IS my favorite chapter. But that moment when the room explodes and you find that weapon sitting on the floor. Then when the music kicks in and you go running down the hallway killing everything in sight with one of the most dangerous weapons in the game. Hearing the audio from that scene in BMS only got me excited to play QE and the rest of the game again.

Oh, and I was bored so I made this. Not the best box art out there but I think it’s pretty nice. Especially since its my first one :stuck_out_tongue:

It has been a loooong time since I played (been holding out for the BM) but I think I remember running round a load of pipes at one point (possibly just before surface tension) and the music kicked in all rock style. Made me feel cool. Therein lies the memory.

Oh and the fan, in the blast pit. That’s not a good memory. Put the game down for a month after my 15th attempt to get through the fan. Funny now I come to think of it, the first time I picked up the game again I went straight through.

All the way back when half life related content was actively being released.

I remember how excited I was about going to Xen after on the first couple of tries the scientist operating the portal device died.

Then I remember being somewhat disappointed and actually lost some interest by the time I got to Interlooper. Glad Xen is being reworked.

Thinking I was sooooooo cool figuring out the portal puzzle in LC and then finding that it was written in blood on the floor the second time I played it

For me there are many as well, but there is one that sticks out in my mind.

Generally speaking, the game measures your proximity to the NPCs and that triggers a reaction based on what NPC it is and how close you are. ie: arms length from a scientist and they will speak to you, line of sight for an HECU and they shoot.

At the beginning of the game after the Resonance cascade and you begin your fight out, there’s that elevator that fails and kills those scientists…

Well, during one of my play throughs, when I got into the elevator shaft I was close enough to the elevator to trigger a proximity reaction of one of the scientists. He greeted me with “Oh, Hello” …as he plummeted to his death.

IT WAS?

My best Half-Life memory was that moment when I walked out of Black Mesa Research Facility and saw the jets fly by. This video game moment is only rivaled by the part in Fallout 3 where you walk out of the Vault, and your eyes flare to adjust to the sun.

My favorite part is when you realize the military wants everyone dead.

Also, the part when… well;

“FREEEEEEEEMMMAAAANNNNNNNNNN!”
– Nihilanth

my very first HL memory was, when i first saw the original HL guide book my classmate was carrying…i was 11 :slight_smile: …it was my first HL experience ever…

Playing Half-Life Uplink on my 266MHz machine, stuttering all over the place when trying to aim the crowbar to hit a headcrab, that game made my old comp shit itself inside out.

Falling into the ichthyosaur’s tank…scared the shit out of me the first time I played.

I have a lot of favorite memories in Half Life. This is when you come to a part of the game and say to yourself, “Oh…… I love this part”. But I think Surface Tension has most of them. And you’re right, the music plays a big part in the memories.

Theres walking into and around Anamolous Materials and the entire experiment.

Then there is getting to the surface for the first time and having soldiers dropping in from everywhere completely intent on killing you, then escaping them.

Every boss is memorable, and all had their own sense of fear. Running from the Garg to turn on the power still gets the heart racing today.

Getting captured and thrown into a garbage compactor, awesome.

Questionable ethics and the entire surface tension chapter, the pinacle of HL1 I think.

Then exploring the Lambda complex, awesome map design everywhere. Then of course going over to the other side and the awe when you get there.

Then the Nihilanth, epic battle.

Then the Gman speech, probably the best monologue in gaming.

Half-Life and Deus Ex are my favourite games ever. I could literally walk you through both games blindfolded.

It was written in blood on the floor next to a dead scientist in a room right before the portal puzzle

this is about hl2 but it’s probably when i told a friend from school to play it, and the next day heard that he finished it in one sitting because it was so awesome

As for HL2 …when I was 14-15, i wished to play it, or at least to see someone playing it …and then, few hours later some guy was playing it in our club (the Water Hazard level)…next day i´ve played it too… :slight_smile:

Tram-Ride

Probably tram ride. Mostly because I’d seen videos of Half-Life, and heard plenty of good things about it, along with watching Freeman’s Mind several dozen times, finally experiencing it for myself was amazing.

I think the most memorable scene from my first play through of Half-Life must be the Resonance Cascade.

I remember shoving the carrier into the analysis port and then seeing the green electricity. My first thought was, “Oh shit! Did I push it in wrong?”

“Gordon! Get away from the beam!”

I started running, thinking I had to avoid the beams and get out of the test chamber before something happened and I died, having to start over. I couldn’t open the door so I ran up to the ladder. I was genuinely panicking. I started to ascend the ladder as fast as I could when suddenly the screen went black. The breathing! The heartbeats!

Oh god, that was great. I had chills. :slight_smile:

I still remember how I felt during the scene where you could hear Gordon breathing but the screen was black.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.