Fallout: New Vegas

The trailer for “Fallout: New Vegas” has been released a few days ago.
https://www.youtube.com/watch?v=epFupigyIN8
Yes, I did in fact came.

Oh, and here’s some shit from some magazine:






Details from this article:

There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn’t instant etc.

Normal mode is more similar to Fallout 3 gameplay.

The storyline is focused on the New California Republic vs. Caesar’s Legion (slavers from the east) vs. New Vegas residents.

You are not a vault dweller but are given a Pip-Boy by someone who is one.

There is a screenshot of a vault suit as well.

There is an assault rifle looking like the M4, as well as a new big gun with a backpack, held like a minigun.

There are special moves for melee weapons in VATS - specifically a move for a golf club called “Fore” which seems to be a groin shot.

The Hoover Dam is in the game and is supplying electricity to the city.

There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion

The Geckos are back.

There are both dumb and intelligent super mutants, including the elite Nightkin. On at least one occasion you can convince them to fight amongst themselves.

Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a 1950s hairstyle who apparently is one of their leaders.

Screenshots include a guy with a beard and straw hat, a ghoul and an NCR Ranger.

The only picture of New Vegas itself is concept art and not a screenshot.

Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels

A character generation shot showing a “vigour machine” instead of the skill book

NCR base is the McCarran Airport, Caesar’s Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain.

There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.

NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger.

Skils have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.

There is a Reputation system in addition to Karma.

First-person action RPG with the same engine as Fallout 3.

Set in the Mojave wastelands. Vegas didn’t get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.

Both karma and reputation are tracked. If I’m reading it right there’s separate reputations for each of the settlements, as in 1 and 2.

All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there’s no punishment for failure.

Bartering is not just lower prices but negotiating for better rewards.

Weapons also now have knock-back upon death, with shotguns sending people flying.

Followers can be managed through a context-sensitive menu, with orders like “follow”, “stay” or “attack”.

You’re a courier, wounded and left for dead in a shallow grave. A friendly robot, Victor, digs you out, and his doctor owner Mitchell patches you up. You take a “vigour test”, which is some sort of electric parlour game. This decides who you are and sets up SPECIAL. You can also take some Rorschach tests, but the mag says this is for fun. The Doc then gives you a Pipboy as he was once a Vault dweller.

“Hoover Dam”, and “Helios” (a solar plant, confirmed by the mag to have been built by Poseidon) are fought into and then you can direct the power to wherever you choose. In the case of Helios you can also keep the plant for your self, use the energy to call down a powerful laser, or even try to distribute to all equally, however there is a risk of overloading the reactors.

There is a “reputation system”, in which all three factions (NCR, Ceasar’s Legion and the locals) will either see you as good or bad toward them individually.

There is a screenshot of three Capital Wasteland mutants running toward the player, who is wielding what looks to be a heavy incinerator, but has a TV screen and no flamer fuel tanks. He’s also wearing NCR combat armour, which is in gold/mustard colours.

There are two separate screens of supermutants that look to be more local, grey skin, and the two are wearing very different clothes. One is Tabitha, who is hearing a blonde wig and love heart glasses. The mag implies she’s “not all there”.

On that quest, you rescue Raul, a ghoul who Tabitha kept alive to fix her favourite robot. He appears to be a follower, as the mag says you can give him items, and also commands, such as “stay, follow or attack”, and also tell him to switch to melee, in which case he’ll mutter “sure, I’ll put away my rather effective gun, and switch to this piece of um, metal tubing here”.

From what I read, the “all dialog” thing seems to imply there will be failures for skill checks as well as speech checks, though, as the mag states, there is no penalty for failing a skill check. In fact, the mag gives an example: A woman who the player tried a Sneak skill attempt on in conversation failed when convincing her an ambush would help the town be rid of a gang of raiders. She simply says “Good luck with your, uh, ambush”

Vault 21 is in the game

So yeah, it looks awesome. Discuss.

Hopefully Dogmeat does in fact make and appearance, wouldn’t be a Fallout game without Dogmeat.

Have they improved the conversation mechanics? I’m kinda tired of zooming in really close to peoples faces. It means that things like body language cannot be included, which can severely hurt meaningful exchanges.

hope its not just fallout 3 in vagas :<

The trailer was pretty average.

I’m not too fond of the whole not-being a vault dweller part.

I want this

Does this mean no more Harold? :frowning:

Other than that, I can’t wait.

this. it makes me sad it does.
I’m not particularly interested in new vegas. Fallout 3 Is most certainly good enough for me.

Honestly, I prefer the rubble and destroyed buildings to the sort of setting we will get in this game.

Each game in the series seems to have less destroyed environments every time.

Man, I really hope this is gonna be more like the first two Fallouts. And let’s hope Obsidian doesn’t get shafted by the Man upstairs where they have to release an unfinished product, here’s looking at you KotOR 2 :meh:

There will still be plenty of destroyed buildings and rubble. But there will also be an intact core of New Vegas, a functioning city. Like New Reno in Fallout 2.

That’s because every game in the series plays more and more years after the holocaust. Of course there will be more and more intact anf functioning communities in subsequent games, if they don’t return to earlier points in the Fallout timeline.

uh hell i hope this work on my pc

it uses the same engine as Fallout 3 so if you can run that you can run Fallout New Vegas.

So, Danson, you sound like a pretty big fan of the old Fallout games, yet still like Fallout 3.
How is this possible?

They are different, and yes, Fallout 3 nerfed some things but it’s still a good game. And now that some of the original creators are working on the sequel, it’s bound to get better :slight_smile:

I am a fan of the originals, and still think Fallout 3 is brilliant. It is quite different, but still has a similar atmosphere to the first two.

Har har har! You made me wet my pants for love.

That did not make any sense, now did it?

There fore I declare myself as a double posting troll.
My deepest apologies.

Harold is dead to me.

Seriously, his heart was destroyed at my hands.

I am angry at that decision. I would have loved the legacy of Harold to continue.

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