Face API and Headtracking

This is a very amazing technology, that allows head tracking with a simple webcam. You also don’t have to “train” the camera thanks to Face API’s awesome recognition technology.

Face API in combat.

Face API and a player model.

Download Face API technology.

It’s very rare that someone actually manages to post like a bot.

:expressionless:

Anyway, downloading it right now. But apparently there’s some un-needed load on his server as Firefox estimates 1 hour, 41 minutes at 20 KB/sec, while my L4D2 preload is going 300 KB/sec…

Can’t wait to try this out. :slight_smile:

Looks interesting. Thanks for posting! :slight_smile:
I’ll be attempting to implementing this into other source games, or vice versa.

I can’t really see it working as a control scheme (as he showed in the first video), but as a multiplayer component? Hell yes. Imagine playing a game like Left 4 Dead, where your microphone conversations where being realistically portrayed (lip syncing, audible depth) by the characters. That would be sweet.

As a control scheme I’m not so interested in the ironsighting/ zooming as much as the “Johnny Lee” effect that makes the environment seem truly 3D, transforming your monitor into more of a window than a screen. The lip syncing is really sweet also. If only most people had a decent mic, immersion could be intense.

It’s pretty easy to make a “maps” folder and drop a few .bsp files into it, then use the “map” command. You can go here and look for some maps to test the technology with. (They’re GMod maps but most will work in the demo.)

And realism mode where the sound emanates from the player so you really have to stick close together (a central characteristic of L4D gameplay) for communication to work.

I’m dling, may try it for my next playthrough of HL2…

Goodluck with that. You have to copy files over and then maybe it will work.
[COLOR=’#212121’]I’m not being sarcastic.

yeah I just realized that, oh well. I’ll still play around with it.

I’ve downloaded it twice now, and each time winrar tells me that it’s corrupt.

seemed to be sorta workin but then crashed and woukdnt start again

seems to kinda work and its cool when it does but its a bit hit and miss

I tested this with my laptop’s integrated web cam and it worked, you just have to be sure that the camera is pointing up at you.

It’s very hit or miss, sometimes it works great and other times it completely loses you, especially if you try to do the flick thing, it causes your face to move so quickly and forces your face so far sideways that the program loses you for a moment and takes a while to relocate the face.

I’ve also noticed that coupling any of the functions doesn’t work well. Individually, each works quite well however if you combine the Johnny Lee effect and iron sighting you just get a mess of an iron sight and it makes you far less accurate. Likewise, combining peeking and iron sighting doesn’t work as when you move your head you also lean so you just have a zoom-lean that doesn’t do anything.

I’d recommend giving it a go, it’s interesting and fun for a while.

Yeah i was doin it with my laptop webcam andi think part of the problem is the readme tells ya to put the camera under the screen which is a bit impossible when its part of the top of the screen

I was going to compare this to TrackIR or maybe FreeTrack, commonly used in sim racing. But they require sensors, say, mounted on a cap, and the recognition here is more advanced. Looks great tho!
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Oh my days i want that for rfactor!

I tried freetrack once, but cba to set it up xD
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It works great for me. I use every feature except the “tail-spin” head flick fine.

Oh heck yes. Implement this feature into every multiplayer game,and start building web-cams into your standard PC Monitor, and it would add a whole new level of depth into online gaming.

Too bad this would mostly just be helping MMO’s become more and more addicting…

I think most of the short cut movements are unneeded, like iron sights and quick spinning, but the perspective idea would be great. Head movements wouldn’t just be embarrassing anymore, they would actually help or hinder your game-play. xD

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