Valve got rid of the trench coats because it seemed too cliche. They’re not going to bring it back just because of ‘weather’. And besides, there are plenty of warmer things to wear then trenchcoats and then there’s explaining where the hell they even got them from to begin with.
I personally keep my ears warm with headcrabs. They fit my head perfectly. Actually the last ti-
Bwraaaa… Yabba* Gurgle… Meye Icin-g… Groans and such.
i would like to see something like this cut combine vehicle:
perhaps refitted with a snow plow, or just grinding away at ice caverns and the like.
I cant wait for episode 3. It will be awesome, I hope they give us some more info so, E3 2010 = ftew.
They’d better give us something at E3 or I swear I’ll… still love Valve. I can’t help it.
if it’s more L4D shit, i’m gonna fucking
I’m LOL’ing here!
Really :lol:
Lmao Left 3 dead, xD
Interestingly enough, you only get to play as one survivor…
Gman dies and Gordon takes his place, never to be seen by any NPC, though Alyx will still sense him from time to time
:facepalm:
Did I just miss up on the biggest headcrab discussion in this forum?
By sense do you mean [COLOR=‘Magenta’]sense or just sense?
I wonder if there will ever be some sort of thing where headcrabs do actually jump onto people’s heads, and turn them into zombies.
Not like that scripted sequence in Half Life 2.
Or that scripted sequence in HL1.
There really wouldn’t be that much of a point to it unless they start coming at you immediately after the crab lands, unlike the way they’ve always been shown landing on someone, immobilizing them, and probably getting up a number of hours later.
Either way you’d probably end up killing them long before they’d finish changing.
in the FAG says :
“GORDON’S HELMET: No helmet. End of story.”
That means no episode 3…
That’s right, you’re a fag. Nah I’m just joking.
As I know, the source engine doesn’t support zombifications or any kind of mutations, unless it’s a scripted sequence.