Been playing it for a while, so far its not bad. Now, while I do like the game, the first couple of levels after the initial start are absolute trash. I’m not exaggerating. After playing them I understood the bad reviews as I wanted to put the game down, and walk away, and the puzzles were so obvious it was like it was for kiddies. Some parts I almost wanted to burn the game it was that bad.
However, as I got to the Hive and Duke Burger, the game got loads more fun, and the level design was actually good and creative. Haven’t beaten it yet, but I’m actually enjoying it so far. What I can’t understand for the life of me is how 3d realms messed up the first segment of the game so horrendously bad, or how gearbox didn’t notice. It was like a kid designed them, not how they looked, but the way they played, or didn’t play is the more correct term. Now all of a sudden its like, “oh hey guys let me turn the quality switch on. There, now we know how to make a level.”
I think it deserves the low scores. It doesn’t matter if the rest turns out to be amazing, because NOTHING CAN MAKE ME FORGET HOW BAD THE BEGINNING WAS. It’s like if I lodge a fork in your eyeball, and then give you a thousand dollars. You’ll like the thousand, but that doesn’t change the fact that I JUST FUCKING BLINDED YOU IN ONE EYE.
Now the multiplayer, on the other hand is fun as fuck. It’s a throwback to games like HL and Quake, and UT, and it’s done right. It’s like Duke3D multiplayer evolved for now. Instead of focusing on unlocks, it focuses on the gameplay, and your unlocks are interactive items for your apartment like air hockey,pinball, pool, etc. and customizing your looks. That’s the kind of thing I was hoping to see from certain games, especially that AvP game (which would have benefited greatly from that, choosing 1 model is just stupid in that kind of game)
I love planting tripmines on people, and shrinking em too.