ok, I need some help on understanding how collision mesh work. I need help on understanding of creating the geometry.
I don’t get what they mean by Concave Geometry.
Here is an example of the problem I am having…
I would like to make a collision mesh for terrain like geometry. Can a face become concave?
Do I need to group all the faces?
Does concave groups need to be closed?
can someone make up or explain the rules and the right way of making them. I don’t understand what it all means. I like to use a flat plane or use faces to make up a collision mesh and how would I achieve that?
So I need some expert advise. Thanks