Black Mesa: Blueshift

Well it has taken me 5 months to finish 1/3 of the game, so not very much haha.

Me and the rest of the Hazard Course dev team would like to have a word with you about development speed. :slight_smile:

Video game companies can ask permission or buy a license to use a certain texture or shape or name.
Thus the reason BMS does not show the weapon names in-game also.

Greased lightning!

I’m liking everything here.
Edit: Well it looks like posting here got it to 31 pages.

I hope we can play those first chapters soon… :slight_smile:

Psht, I’m just waiting for the trainyard.

I like trains okay.

Really? :slight_smile:

Yeah :smiley:

(and oh man I remember this song video)

I’m almost there so hold tight!

Currently orange mapping the renovation/decommissioned section right now :slight_smile:

Can’t wait! :slight_smile:

May I ask about something? I’m the room with the toxic spill, what happened to the toxic puddle? We can’t see it now.

Hold on a sec, on your recent picture on the first chapter, there is a security vehicle parked near the rails of the tram. That looks awkward for a vehicle to be so close to the rails of a tram.

Just finished Blue Shift.

I’m looking forward to this release with improved AI and such…

Alot of bugs left in Blue Shift, the battery which jumps away, the doc u need who disappears during level transition and then u need to move back to the trainyard to find him…

I have had a bug at which I couldn’t open a door thus progress forward at all.

So yes, I’m really looking forward to this version, currently made, of the game

The door in the trainyard with the .50 cal right? I got that bug on my first ever playthrough, spent 2 hours trying to figure it out before giving in and looking up a walkthrough, only to find that the door was supposed to open for me.

I guess u need to wait till the release of the official Xen, to keep the continuity with Black Mesa.

I guess u can release till the point with the first teleportation to Xen and maybe the part after u did return from Xen…

Every day this doesn’t come out we delay black mesa by one month…

jkjk :wink:

aaaaaaaaaaw shiiiiiiiiiiiiiiiiiiit

thats a lot of pressure mate

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.