100 things HL tought us

Hate to tell you guys, but 1968 dodge charger also HAS lights.
https://www.youtube.com/watch?v=WnLktvQlg3g


Hate to tell you dude, but the middle grill doesn’t match.


So much difference. They were both available with or without middle grills (shit called restyling), R/T or not, but overall same.

99.6: An entire race can take over the planet in 7 hours
99.7:Black Ops will kick your ass (Litteraly)
99.8:Humans will wear the same thing
99.9:Seeing a US Marine with a gasmask and voice changer makes you want to kill him
100.1 :stuck_out_tongue: olice with eletrical sticks say pick up that can you want to throw a can at him
100.2:Learn to make giant screens with words that say ITS SAFER here
100.3: I gotta stop making HUGE posts

fix’d

^What a contribution.

Half Life taught me that this is without a doubt the biggest group of morons ever grouped into one forum.

Uh, a bit rich coming from someone like you.

Says you. The lack of serious peeps around here takes all the fun out of any speculation/interest for HL.

What did you expect around here, a consortium of economists debating how best to end the current financial crisis?

Your friends will only follow you in hopes of taking your stuff if you die.

Haha nahh. Just a place that doesn’t consist of mostly trolling idiots that think they’re funny. I love HL, and that’s why I came here :slight_smile:

You do have a point though. This forum is basically one gigantic joke.

Very incisive, Underline.

Pfft, I’m playing BMS right now for your information…I wish :[

I’ve seen forums with bigger idiots.

Bottom line, Half Life did teach me how to truly appreciate video games.

It taught me that when it was going to be remade, there’d be a forum with a bunch of people with shitty senses of humour.

Thats what she said.

His point was proven by the post above me.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.