As for me: maybe. It really depends on how all of the devs’ work comes together. It probably will, but I try to not get my hopes up too high. (though BM has always looked great, we’ll see how it is with the gameplay and layout changes)
I enjoyed Half-Life the first time I played it, but it was never my favorite FPS. I enjoyed Half-Life 2 a lot more, it was my favorite for a long while.
I could probably count on one hand the number of times I’ve beaten Half-Life, where I can’t with Half-Life 2.
Nothing can ever replace something “original”, like the devs said when they started this mod is a re imagining of the original one. Replacing something like Half Life is like you could never go home, its a sad feeling… nostalgic more than anything else.
I’ve tried, several times since first playing halflife2, to convince myself to give halflife1 a try. However, even at my most bored, one look at the graphics of hl1 is enough to send me looking for something else to entertain myself with.
Don’t get me wrong… I’m the first to say (more like ranting and raving) that gameplay comes before graphics but I just can’t convince myself to try to play hl1. I’m hoping BM will make an acceptable substitute.
Theres nothing you’ll get from the original that you won’t get from this mod… except perhaps bunny hopping a level in 5 mins flat and the russian walk.
I don’t think it will make much of a difference in his case. Most of us played it over a decade ago, loved it to bits and have replayed it several times over the years. Playing it for the first time today with the sole purpose to prepare for Black Mesa will not leave so much as a faint mark of nostalgia that will make one mentally compare the two as s/he plays BM.
Black Mesa and Half-Life will be very different games, the difference is not purely graphical. To say that this somehow compares to replacing operating systems is laughable.
Oh don’t say nobody, I’ll be admiring the details and thinking about how much time has gone into each element while the euphoria is still kicking.
Thouroughly disagree with that. A lot of us are as interested in how BMS was made as how fun it will be to play. This is why we need an audio commentary.
I don’t want to replay HL1 before I play BMS.
I played Half-Life, it was a great experience, now all I’m concerned with seeing is how much further the BMS team has come.
So for me, yes it will replace it because it will be a better game. I don’t doubt that. Nostalgia is a deceptive thing, we often elevate things in our memory and shy away from comparing what we enjoyed then to what is available now, to “protect our experience.”
No, I know that from an extrapolation. The first time I played Half-Life was only a few years ago. It is old. As enjoyable as it was, it still felt like my grandfather telling me about the miracle of the electric tooth brush.
But during my play-through I was mindful of what games were like at the time of release, and me being able to recognise the territory in which it was a pioneer among it’s peers is what made me foster an appreciation for it’s ambitious scope.
Over the years of watching Black Mesa eek out it’s development it’s been obvious to me that this team cares, really cares about what they are doing.
Above and beyond what most people would have settled for. More committed to perfection that to popularity.
It’s not only that they have put more work into Black Mesa than anyone thought they should, they have put smarter work into it than anyone thought they could.
It’s the ingredients that I’m looking at, and they tell me that it is a better game.
If you think that I’m talking horseshit, then there are an awful lot of investors out there that you had better educate.
I always found HL1 a lot more engaging, even though I never really “played” it until after I played HL2 (I never got that far when I first did because I was young)
Something about the setting of HL1, and the gunplay and enemy variation make it really replayable to me, as well as the fact that I prefer some of the HL1 puzzles to the HL2 puzzles. But nostalgia aside, the whole aesthetic of black mesa, along with the feeling of the game really struck a cord with me.
That’s not to say I don’t love HL2 though. But for HL2, something that I never really liked were the default weapons. It actually took me a while to realize that the pistol was a USP and the smg was an MP7 (this could be attributed to my lack of firearms knowledge back then, but I still had trouble identifying the HL2 pistol as a USP until someone pointed it out ). But I just didn’t like the weapons as much, minus the shared weapons like the magnum, RPG, Crossbow, and shotty, and of course the gravity gun. I usually find myself getting new weapon skins for HL2 to make the weapons have more of an “impact” and look cooler, whereas HL1 I’ll do that sometimes, but I don’t really mind the defaults as much.
Something about being locked up in an unfathomably massive underground scientific and nuclear New Mexican Desert base while a Giant rift is torn between Earth and Xen is pretty gripping.
Not to mention the beautiful range of weaponry, Fresh changes in settings and environments, And the wide array of Non Player Characters, enemies, Monsters, AND you can shoot some of those pesky friendlies.
I’m just a big fan of that ‘Spiraling out of control’ style game, especially when set in such an industrial environment.
Hl1 was awesome in 1998 but now it’s kinda meh. The graphics, sounds and gameplay got outdated pretty quick due to the limited computer technology of 1998 and there was no character development and a minimal story. Hl2 still holds up almost a decade later in the sound, gameplay and story dept. The graphics aren’t too far behind either.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.