Who's waiting for the Steam version?

Achievements and auto updates, for a start.

All my games are on Steam, so I like having the overlay, the game-time log and the links to the new hub for screenshots.

Plus, by the time the Steam version appears the first wave of bugs will have been fixed. :wink:

Torrents for the win.

Give me one good reason to wait for steam.

Achievements will be available even without Steam, updates can be patched easily, Source mods by nature have the Steam overlay.
And after years of playtesting I doubt any noticeable bugs will sprout, though I can’t dismiss it. Just upgrade to Steam when it’s out, no need to wait.

You get a “Hardcore Patience” achievement.

I probably won’t have a PC to play on until after the Steam release (and possibly the Xen release as well :fffuuu: )…

Hahahahahaahahahahahahahahaha… no. :freeman:

Waiting for Steam version would prevent me from viewng the web with all the spoilers (about changes, etc…).

OP is crazy :retard:, I’m sat here waiting eagerly for the download to be available.

“Gabe, Black Mesa will release in 30 minutes, what do we do now?”

“Release Half-Life 3 in 29 minutes”

Achievements are needless fluff, auto-updates are nice but manual updating is hardly much of a hassle. It involves downloading and running an installer or downloading and extracting an archive.

Come on hold out a few more weeks! I don’t think a fortnight has gone by over the last eight years that I haven’t checked the Black Mesa website to see if there’s any news on a release. When it got added to the Greenlight list, I thought, ‘oh that’ll be convenient for when the Xen section is released, but there’s no way I’m waiting’.

When it became apparent that it was thrashing the competition on Greenlight and would probably end up being the first Steam Greenlight game, I changed my mind.

It’s a community game based on Valve’s first game, and it’ll be the Valve platform’s first game voted for by the community. The synchronicity is too perfect.

No way I’m waiting for Xen, though. But I’m considering just playing it really slowly so by the time I finish Lambda Core Xen will be ready.:freeman:

Heyll no… in like Flynn!

Well, I can afford to download twice. No way am I going to wait a few more days/weeks to play this.

EDIT: lol, the release page gives me a 403 error.

I’m personally waiting for the Steam release. All the Internet download locations don’t work for me and Steam (and Desura) are the only softwares that have easy installation of mods and games on my computer. As long as the Steam version releases in a month, I still have an ounce of patience to wait for it.

Hmmm… I dunno… I want to wait for the Steam release, but if it’s not coming this weekend, I want to be able to play it, so…

[indecision]

…I guess I’m not waiting!

I’ve got 12 servers (placed in London and around the US respectively) seeding Black Mesa Source’ BitTorrent at maximum speed! Each server now has 2000 upload slots available, and each slot will recieve a maximum of 10MB/s from each server.

I’ll be seeding until the end of the month, then will evaluate whether I should continue next month or not!

Enjoy!

I don’t think I trust you…

There are no real advantages to waiting. Especially if you are like me and play the half life games a few times a year (each). I’ll probably play it again when they put it on steam because I enjoy it so much.

Steam version could take a while not because of Valve (they promiosed that new content system will speed up patching and game uploading process) but because BMS devs will want to add some Steamworks features, like achievements.

“VALVe can’t count to three” oh really? Level 3 Sentry, Level 3 Teleporter, and Level 3 Dispenser. Oh and Counter-Strike 1.3 was released after Valve acquired the rights to Counter-Strike and Hired the Developers of it. So what do you mean by Valve can’t count to 3, they clearly can and have.

(Yes i know the whole “Valve cant count to three” thing is a joke, but it always haves ticked me off for some odd reason.)

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.