Who's waiting for the Steam version?

Steam Greenlight will release games that are finished but they accept WiP games. Looks like Black Mesa is still unfinished to be released.

In black mesa time 6 years would be considered a necro, 6 months is a blink of an eye.

a) download manually, play now.
b) wait for an undisclosed amount of time, download through steam, play later.

Nope. I still don’t understand what people are expecting differently between playing now and playing later.

Sure a couple of fixes will be in place, but fixes would be available to all regardless of when they first played.

People want to be able to play through the entire game with out bugs lag and stablity issues simple as that.

Hopefully!->Lambda Core Slide-show.

I just wish you were more open with your development.

I know about the NDA but NMRIH devs have choosen to be more open about the development.

Actually, nevermind

I guess people expect the Steam version to come already with Xen or something :smiley:

that and achievement tracking, steam cloud save, workshop and all that cool stuff

with black mesa on steam, mods will be easier because we can just put bms in searchpaths in gameinfo

you just put the mod on workshop!

The release of the mod is already a big achievement, after 3 fucking years of no updates on their social media feed.I honestly don’t think its needed to post anything Xen related, because most of it will probably spoil a lot.

I wonder if the new version of the mod will use SDK 2009 (since they got on Greenlight and thus entered an NDA with Valve). Of course, I highly doubt that eventuality, and the content could be a major pain in the ass to port, too.

it’s taking a long time, they must have something more than bugfixes in store

yes xen…

possibly

i should try to install this hting again. It didn’t work the first time. I need troubleshooting help.

^wat

:wink:

The ultimate teaser!

Dear Esther’s devs have paid the 2009 SDK(even though the whole thing it’s under NDA) , I doubt that Valve would give it for free.

Do the webmasters even got the files?

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.