What Game Did You Play Today?

Assassin’s Creed III.

I’m really enjoying this game, but did they seriously have to change all the controls? I shouldn’t have to re-learn the controls every installment of a series. I mean, it’s not a huge change in the layout, but it’s enough to stumble me during battle. And speaking of that stuff, I can point out some very glitchy parts to this game that were obviously rushed. Such as one of the ‘boss’ battles where Haytham decided to do a twitchy little dance on the wood platform while getting beaten to death by muskets. These glitches are more common than I would have thought.

But overall, I’m having a very good time with the game. Let’s just hope that these technical glitch problems are contained mostly to this beginning prologue part.

Played the first episode of doom again today. I actually found the secret level from e1m3, so that’s cool.

Unless I’m mistaken, Bioshock Infinite actually has lower system requirements than the first game. Have we gotten to some magical point in time where system requirements have stopped progressively climbing, or is this just them stagnating while developers await the next generation of consoles?

Probably the latter.
Anyway, I played some Baldur’s Gate 2 and some Command & Conquer Red Alert 2… I’m playing a lot of old games now to think about it

Just got Hotline Miami. Really fun game, but really difficult. I had to replay levels numerous times because I kept dying. Looked at my achievements after exiting and apparently I died 979 times in the little over an hour that I played :aah: .

Edit: Oh and is the title screen supposed to have the title written in both Russian and English? I found that weird.

yeah the dudes you are killing are russian or something. that gam has the best music

Speaking of AC3 glitches.

I nearly died when Connor was about to get hanged. You can see an assassin killing a guard on the roofs in the background. The guard fell off the roof in the incredibly shitty ragdoll-way (think QWOP with stretching limbs and odd spazzing due to getting stuck on a window frame).

Fuck, I hate ragdolls. I don’t understand how these things can still be this badly executed after so many years of technological evolution.

Are you kidding? I love ragdolls!

AC has always had bad ragdolls for some reason. Other games do it better and for the most part they’re really good. Ragdolls in and of themselves will always be weird though because they don’t compensate for other things. We really need to start getting into procedural animation like Euphoria more. Not saying more companies have to start using Euphoria but more games need to start trying to replicate what it does.

For some reason despite being one of the first games to extensively use it, UT2003/2004 still has pretty good ragdolls, especially when you increase friction values.

Played the demo for XCOM: Enemy Unknown. This is actually quite fun.

Get the full game already, Pyro! It’s the best game of 2012, hands down.

If and when I get some more money, I’ll probably be buying BI, simply because I don’t want the ending to be spoiled for me in the same way the first’s plot twist was.

Just beat Assassin’s Creed III. I think it’s the best game in the series, but as far as story, I think they should have ironed out the details a lot more.

Aside from the glitches (and there are a lot of them) the game is very, very enjoyable, even moreso than the previous installments, I think. As far as story goes, there was a lot that should’ve been fleshed out more. I’ve seen interviews and things from game magazines and articles from mid-late 2011, and a lot of what they said there didn’t actually happen. George Washington hardly even appears in the game, much less does more than order you around.

As far as the modern story ending goes, I could understand why people would be upset if this was the end of the series, but it’s not. ACIV is coming out and will be a continuation of that whole arc so I don’t see the big deal with it.

I finally got past the bandit camp in the beginning of Stalker SoC using the ZoA mod. It’s really hard. And I remembered why I love Stalker’s gunplay so much. It’s so satisfying seeing a bandit just drop after shooting him in the head. ZoA makes it impractical to run out in the opening and shoot too, and also bleeding to death is a legitimate way to both kill someone and to die. I still don’t know how to heal or really how to use ammo though. I need to look that up.

Downloaded and played a fuckton of Warframe today. It’s simultaneously one of the best free-to-play games ever and the most frustratingly difficult free-to-play game ever.

Played Company of Heroes, which I got from the THQ humble bundle. It’s pretty fun, though I got pretty confused with all my units in the chaos of battle after a while, like I do with pretty much every RTS.

One thing that really annoyed me is that they make you chose the infantry specialty during the tutorial, to introduce you to the perks system, and then that choice carried over to the campaign.

Also played a bit more of Unreal II. I actually quite like this game; the shooting mechanics are really satisfying. The flamethrower in particular is awesome.

Played some Conker: Live and Reloaded multiplayer today with my younger brother while his wife slept. It was good fun, as I haven’t really gotten the chance to play Vs. mode in the past with anyone but the bots. A whole lot more fun than anticipated, especially when you get past the learning curve of each level.

I just finished the Honest Hearts DLC in Fallout: New Vegas. What a steaming turd that was. Even Dead Money was better than this.

Played Opposing Force for the first time today. It was quite good, if a little short. I wouldn’t say I’m now one of those who really wants Adrian to return or make a cameo in a Valve game, but I wouldn’t oppose it if they forced it on us. Hehehe…I’ll just let myself out now.

So I spent playing Mass Effect for the holidays. Damn that has a story. Last time I was willing to stay with something this long just because of a story was Harry Potter, and that was a book.

One bad thing, now I’m restricted to be on my desktop, because my mom blames me from being an addict. Well, I can’t blame her, since I spent two entire days and their respective dusk-dawn parts playing. Totally not worth it, because I still didn’t finish ME3.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.