That’s why I like it; wonderful visuals. Even on my laptop with near-minimum settings, it still has a wonderful environment.
Audiosurf.
Rather fun, I played through many albums.
That’s why I like it; wonderful visuals. Even on my laptop with near-minimum settings, it still has a wonderful environment.
Audiosurf.
Rather fun, I played through many albums.
Team Fortress 2.
Don’t worry. You will.
Moar dods. I love that game, then I hate it for a few weeks. Then I relapse.
Nah, I wont.
Im downloading Section 8 as I type, looks pretty damn cool, the multiplayer sounds fucking INSANE.
I’m playing Pong at the moment. I believe I’ll be playing Tetris soon afterwards.
Its more than insane.
A few more days and you’ll be discovering the awesomeness of the SNES then!
Too bad G4tv game the game a 2 out of 5.
We should have seen this coming when we found out South Peak was involved with this game. Everything they touch turns to mediocrity at best, or complete shit at worst.
Played some Farcry 2 and some Gmod today. Lifes getting boring with no new games. :meh:
Fallout 3. Finished Mothership Zeta, and I of course took everything I could as I do with all expansions.
Crysis,americas army 3,COD4(multiplayer),007 Goldeneye(yes on an actual n64), Max Payne 2,and GTA 4
8 Hours of DOW2 Coop with Ram.
^madman. Also, large amounts of kudos.
Car ride back from holiday, Rock Band Unplugged on the psp. Surprisingly good, with a suitably BM themed band.
.
Funny you should mention that, as I’m currently playing a translated version of the first Star Ocean game for SNES.
a lot of spider solitaire and a little bit of inkball
Jesus pole-vaulting CHRIST, the multiplayer on Section 8 is utterly bat-shit INSANE (did u c wat i did thar?). It may replace TF2 as my favourite online mulitplayer FPS (hides).
(from hiding place) What did you think of Mothership Zeta? I was a little dissappointed overall, however Samurai gear FTW.
Tbh I liked it. It was a bit short, but cool. I would’ve liked more space battle tho.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.